Forum Replies Created

Viewing 1 - 10 of 22 posts
  • DeathWolf

    January 24, 2006 at 7:24 pm

    Note: the help center doesnt work, since i had to kill it…
    i get a “could not complete operation” when launching it…
    (so if anyone has an idea on that…)

  • DeathWolf

    November 30, 2005 at 7:46 pm

    sent you the file.
    Thanks for any help.

  • DeathWolf

    November 27, 2005 at 10:47 pm

    you can use bcc continuum’s page curl too if you have the means to buy it(it’s a great package btw but quite expensive), they have a trial version i believe.

    i think plugin galaxy had it too, not sure if it’s still compatible with 6.5 though, havent used it in eons.

    i dont remember seeing the page curl effect in the pro version default filters, but maybe i missed it.

    there might be some other plugins to do it too… but dont remember any.

    btw, i think some photoshop plugins could be used in afx(other than the ones from the “effect” menu), havent tried though, so maybe…

    That’s it, hope you find out a way to do it,

    Paul-Kenji

  • DeathWolf

    November 6, 2005 at 2:57 am

    using a glow with the correct parametres will produce a stroke too if you dont wanna use a mask, else there was a plugin for puffin lounge i think, called border patrol.
    Other than that you can also try duplicating the layer, blur it from an amount equal to your outline radius, boost up alpha levels, and set a tint to the color you want, and then have this layer behind the original one, a bit dirty but works pretty well.(it’s basically what glows does, but allows for more tweaking)

  • DeathWolf

    July 11, 2005 at 2:58 am

    in case anyone wants to know
    i found out a rather good way of doing it

    -Adjustement Layer
    ->Levels, with adjustement to get back to the full range
    -Layer of picture 1 – opacity 100% – difference mode
    ->arithmetics, multiply, red=green=blue, value=alpha
    -Layer of merged Stuff – opacity 100% – normal mode

    That composition gives excellent results, so that’s it

  • DeathWolf

    July 10, 2005 at 6:34 pm

    well basically it’s just an alpha overlay in “normal mode”
    pic1(opacity=1.00(or 100%))+pic2(opacity=c, on top of pic1)=pic3(opacity=100)

    the values of pixel on pic3 are calculated through an average since it’s linear
    so pic3’s pixels value are as in the formula i gave(unless i’m hallucinating)

  • DeathWolf

    July 10, 2005 at 2:44 pm

    i assume you mean gold looking text that morphs&move ?

    If so, you’ll need to animate your text layer in black&white first… then you can apply a gold look effect using the bevel&emboss and colors(or like it’s done in the countless “how to do metal aspect in photoshop” tutorials)

    If that’s not it, give more precision as of what you want to do

  • DeathWolf

    July 10, 2005 at 2:41 pm

    i’d say you need to render only the borders of your object, and make sure you have continuous movement and use echo, the more frames you get mixed, and the smaller they are, the more continous the streak will be. Also if you get irregular stuff in the trail then you might want to blur&alpha back up a lot to get uniform content…
    (yeah i know it looks nasty)

  • DeathWolf

    July 10, 2005 at 2:36 pm

    render with premultiplied – no alpha => look in the output module in your render queue, you have the paramettres for RGB/RGB+alpha/alpha(you want RGB), and Premultiplied/straight

  • DeathWolf

    July 10, 2005 at 2:22 pm

    actually i found out another way
    the fact is afx’s illustrator size estimation engine has a fatal flaw, it doesnt count in the strokes often
    so if you want to make sure not to get cropped, just expanding the aspect is enough
    thanks for the tips anyway(although it’s those i used up to now, but were quite frustrating)

Viewing 1 - 10 of 22 posts

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