Forum Replies Created

Page 10 of 66
  • David Cabestany

    March 21, 2019 at 4:28 pm in reply to: Rotation in all axis issue

    Thanks, Brian, it does to a point.
    I’m on R17 and that option is not available yet, I see it’s available on R19 and obviously, R20 (I have the demo) has it, but not mine.

    I think I can solve it changing the priority with this technique:
    https://www.youtube.com/watch?v=GwfzMWSY5tA

    Anyway, thanks for taking the time.

    Best,
    D.

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  • David Cabestany

    January 25, 2019 at 7:33 pm in reply to: Control speed of text tracking

    Thanks, Kalleheikki,

    Yes, I eventually figured it out, but I placed it at the end of the line, like this:

    I’m not very clear on why it works, but it does nonetheless.
    Thank you for taking the time to look into this.

    t=time;
    fadeDur = 1.5;
    tr=text.animator("Animator 2").property.trackingAmount

    if
    (t<=
    (outPoint-fadeDur))
    {
    time*2
    }
    else
    {
    easeIn(time,outPoint,outPoint-fadeDur,(time*2),30)
    }
    ;

  • David Cabestany

    January 24, 2019 at 5:24 pm in reply to: Control speed of text tracking

    I revised the expression to the following.
    But When it reaches the fadeDur point in the layer it resets to 0, because I put valueAtTime(time) it should read the value at the current time and not go back to 0.
    If anyone can help me sort this bit it will be greatly appreciated.

    Thanks.

    t=time;
    fadeDur = 1.6;
    tr=text.animator("Animator 2").property.trackingAmount

    if
    (t<=
    (outPoint-fadeDur))
    {
    time*2
    }
    else
    {
    easeOut(time,outPoint,outPoint-fadeDur,tr.valueAtTime(time),30)
    }
    ;

  • David Cabestany

    January 24, 2019 at 3:22 pm in reply to: Randomise keyframe time

    You can also use this script for the same purpose.
    https://aescripts.com/layer-random-shifter/

  • David Cabestany

    January 24, 2019 at 3:20 pm in reply to: Control speed of text tracking

    By the way, your assertion that after 2 seconds it goes back to 0 and then grows again is incorrect, after 2 seconds it continues to grow but not from 0, it keeps the tracking pace it had before.

  • David Cabestany

    January 24, 2019 at 3:13 pm in reply to: Control speed of text tracking

    This is what I’m trying to accomplish. I need to do it on several similarly looking comps which have different lengths in text and durations, hence why I need it to be easy to adjust, by just extending or contracting the put point of the layer.

    13058_simulatedtextfordemopurposes.mp4.zip

    Thanks.

  • David Cabestany

    October 25, 2018 at 3:45 pm in reply to: Adjustment layer bug in CC 2018

    Wow, never knew that, I thought it applied them to every layer below. Kind of a waste that it doesn’t.
    Yes, I ended up applying them to each layer separately with expressions.

    Thanks Walter.

  • David Cabestany

    October 12, 2018 at 3:09 pm in reply to: Import objects FROM Unity INTO C4D?

    Thanks, I’ll ask them to look into it.

    Best,
    D.

  • David Cabestany

    June 27, 2018 at 10:44 pm in reply to: Parenting on CC2018 is all whacky

    It does have non-uniform scale but up until the previous version of AE the child didn’t get distorted the moment it was parented, now it immediately gets skewed in a very bizarre way. I had to apply the corner pin effect to it in order to bring it back to normal.

  • David Cabestany

    April 6, 2018 at 3:47 pm in reply to: Set Matte doesn’t work

    Darby, can I take you up on your offer of looking at a file?

    I can almost never make this effect work, I already tried shape layers and a solid with masks, both pre-comped and as a plain layer. I always get the same useless result where the transparency is either distorted or at the wrong position.

    Let me know if possible and I’ll send you a file asap.

    Thanks,
    D.

Page 10 of 66

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