Corrado Carlevaro
Forum Replies Created
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Corrado Carlevaro
January 20, 2011 at 10:57 am in reply to: Letters orbiting in position? Inheritance problems, Xpresso maybe?Thank you for your reply, but I can’t open the file (r 12) till Friday. The letters should come in final position after describing an arc of 180° each, very simple. Problem is that as far as I understand you can’t treat letters (MoGraph Text) with Effectors as normal clones, as letters have specific relative positions (kerning?) and if put in a Cloner you have to uncheck Fix Clones, with different behaviors. Moreover, with Inheritance Effector you have to bake the circular motion, and I was wondering if there’s a more procedural way with Xpresso, but I don’t know how to implement the iterations and the time offset (the Animation mode of Inheritance Effector).
Anyway, I’ll give a try to your file as soon as i canThanks
Corrado Carlevaro -
Hi,
I have the very same problem, I want each letter to orbit (not rotate) half circle and come in the final position. I tried with the same setup (referencing a cube moving along a spline), but Inheritance Effector needs keyframes (right? please, confirm). Ok, I can bake it, but then if I scale the cube from 0 to 100% I get the letters scaled AND their relative position scaled too ( that is in the beginning of the animation all letters occupy the same point) as if I was scaling the spline. Same with rotation: all starting points are rotated, not just the letters. Is there a way to scale, rotate, the reference object and the letters behave in the very same way of the reference itself? Is there a way to do it better (and with less keyframes) with Xpresso? In this case how I would delay each letter?Thanks
Corrado Carlevaro
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Corrado Carlevaro
December 17, 2010 at 12:02 pm in reply to: PhotoJpeg footage in CS5 is all blue and magentaThank you,
I tried to disable the video preview as suggested by Emile and that was working for me.
We wait for the official fixCorrado
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Corrado Carlevaro
December 13, 2010 at 12:19 pm in reply to: PhotoJpeg footage in CS5 is all blue and magentaOk, the workaround is working, thank you, the problem is that when i put the preview back on, the video preview itself is all messed up. Anyway, now i can render…
Corrado
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Corrado Carlevaro
November 6, 2010 at 3:01 pm in reply to: Saturn Rings – backlit? light scattering? light transmission?yes, this is what I’ve read in the meanwhile about Fusion, just an older version of Layer.
I multiplied the map over the Backlight, working fine.
Thank you again
Corrado
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Corrado Carlevaro
November 5, 2010 at 12:49 pm in reply to: Saturn Rings – backlit? light scattering? light transmission?Thank you very much.
One more question about Backlight shader, if possible. How would you use texture maps (Bjorn Jonnson’s site B&W maps representing material density and light scattering) there, since it’s not possible to load textures in Backlight? Maybe with Layer shader and some kind of blending mode (Multiply)? Where can I find some explanation about Fusion shader?Thanks
Corrado
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Corrado Carlevaro
September 20, 2010 at 11:37 am in reply to: PhotoJpeg footage in CS5 is all blue and magentaThank you everybody. That’s a forum!
Corrado Carlevaro
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Corrado Carlevaro
September 17, 2010 at 2:40 pm in reply to: PhotoJpeg footage in CS5 is all blue and magentaThank you for your (very) swift reply, and yes, I have an AJA card. I tried to disable video preview and to change color depth (inside After Effects, am I wrong?) but with no results. I’ll reinstall or update drivers as soon as I can.
Thank you again
Corrado Carlevaro
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Corrado Carlevaro
July 31, 2010 at 10:04 am in reply to: Bacteria -animating position at fixed intervals with not so fixed valuesGreat, and just after one hour!
Corrado Carlevaro
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Corrado Carlevaro
July 29, 2010 at 6:39 pm in reply to: Dynamic spline on top of dynamic spline? Corrugated electric cableThanks for reply, not sure if I understand YOU correctly, but the main problem is about dynamics: there is longer spline with a shorter spline on top, but:
1. the bottom of the shorter one (the constraint point) is a bit offset from the tip of the longer one
2. the shorter one is not tangential to the longer one
3. the dynamics of the shorter one are a carbon copy of the longer one (the bottom of the shorter stays about (see 1.) in the same position of the tip of the longer but it’s not really “dragged” around dynamically)I would think this setup is not possible but if I put an Hair object on the tip of the spline, the hair and the guides behave perfecly
Corrado Carlevaro
