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Saturn Rings – backlit? light scattering? light transmission?
Hi,
I want to create, say, Saturn and its rings. The rings are just a bidimensional disc, I’ve got Color Map, Alpha Map (plus black and white maps found in Bjorn Jonsson site https://www.mmedia.is/~bjj/data/s_rings/index.html representing the scattering of the light from different angles).Problem is that the rings of Saturn are lit also in the face opposite to the sun. How would I do that? Of course I can’t use the luminance channel because the rings are lit in both faces but shadowed by the planet itself. How should I use those maps, at least the “Unlit side” map?
Thanks in advance
Corrado Carlevaro