Forum Replies Created

Page 80 of 163
  • Chris Smith

    December 20, 2005 at 3:19 pm in reply to: Hypa.tv: Cahoot: What plugin is used for the particles?

    It’s not hard at all in C4D. One of the Xpresso nodes (name escapes me this second. Mayb e the Pblurp). Does this for you. Turns any geometry into particles with a density of your choice and then you can add dynamics to those particles (like a vortex) or morpg them into another object.

    Also you can easily assign a particle to the position of any vertex in an object if you want your particles to start in a grid like structure in the shape of something you modeled.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    December 20, 2005 at 5:09 am in reply to: Hypa.tv: Cahoot: What plugin is used for the particles?

    That add was done quite a long time ago before Particular existed. They said they did most of it all in C4D. Using AE just to composite the layers.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    December 17, 2005 at 4:28 pm in reply to: Cinema 4D viewports through blackmagic card?

    I think Noah has the right approach. It’s like the way the *inferno works. The client doesn’t just see the rendered output. They watch the operator’s screen the whole time.

    As a side note. If you are doing 3D for Broadcast, I personally always put my render output window in the Decklink mirrored desktop area. So any time I hit Preview frame I’m looking at it through a broadcast monitor. After spending hours once setting colors and lights in a project looking at my computer monitor, I dropped it in AE and needed so much levels correction, I realized it was better to set everything right for broadcast in the first place in C4D.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    December 17, 2005 at 4:19 pm in reply to: soft video glow

    [joe] “I tried blurring my video and reducing the opacity to 50%”

    You did that to a copy of the video right? Not the original layer?

    If not, duplicate the video. On the top duplicate, blur to about 6 then drop the opacity of it till it looks right to you. This should do a decent Pro Mist effect.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    December 16, 2005 at 7:26 pm in reply to: sphere question

    Try it in C4D. Create a sphere. Project a bunch of squigly curves onto the surface of the sphere. Then drop those curves into a sweep nurves with a circle profile. That should give you a bunch of 3D chords all over along with the right specularity and shading.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    December 16, 2005 at 7:12 pm in reply to: animating a circle

    Effects>Render>Circle

    Set ‘edge’ to thickness and animate the Radius how you like.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    December 16, 2005 at 7:36 am in reply to: Maya or Cinema 4D?

    I use both. For motion graphics I think C4D is far better suited in many respects. If you’re doing heavy character animations, Fluid dynamics, or heavily programmed custom tools then go with Maya. If not C4D will be your best bet me thinks.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    December 14, 2005 at 4:27 pm in reply to: Help with workstation setup

    Kind of an open ended question. I’ll throw out some thoughts:

    Store you Sound FX library on it.

    Keep greyscale animated mattes as QT’s to use on text and other graphics so you don’t have to design from scratch everytime.

    Keep a folder of Sky and sunset shots to do sky replacements with.

    Archive AE project files.

    most important: Fill with tactical FPS games 🙂

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    December 9, 2005 at 3:40 pm in reply to: Colors look bad on TV??

    Make sure your DVD player is hooked up S-video instead of composite. And when you render to an intermediate file to be processed into Mpeg 2 make sure it is lossless not DV.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Chris Smith

    December 9, 2005 at 2:34 pm in reply to: Colors look bad on TV??

    Well at minimum to view graphics on an output monitor you should be outputting through an uncompressed card through component or SDI into a decent broadcast monitor.

    First Firewire is going to use the DV codec which is murder on graphics and if you are watching the output of your camera through composite video (the usual yellow ‘video’ output) then that degrades the image further.

    Non of this has to be expensive. A Decklink Xtreme card and a used Sony broadcast monitor can get you there quick for little cost.

    Chris Smith
    https://www.sugarfilmproduction.com

Page 80 of 163

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy