Activity › Forums › Adobe After Effects › Hypa.tv: Cahoot: What plugin is used for the particles?
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Hypa.tv: Cahoot: What plugin is used for the particles?
Posted by Darius2010 on December 20, 2005 at 12:14 amhttps://www.hypa.tv/pages/cahoot_animation.html
Take a second to look at Hypa’s add for Cahoot. How is this done. I love that the particles come together to create the 7.0% and then break apart. Can someone, anyone, please tell me how this is done.

Thanks In Advance!
Darius2010 replied 20 years, 5 months ago 7 Members · 14 Replies -
14 Replies
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Anonymous
December 20, 2005 at 12:38 amtrapcode particular check it out at https://www.trapcode.com
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Darius2010
December 20, 2005 at 1:31 amClose….but not quite. In Hypa’s QT, the particle actually make up the object. Somehow you can contrl the beginning and end pose of the particles as well at a custom image map. Particular lets you specify a custome map but I don’t see where you can set the end pose of the particle.
For instance. I would like to have the particles in the shape of cow. Then have the apparently randow placed particles (cows) come together to create the CreativeCow.net logo.
If I can achieve this effect in Particular, please take a minute to show me,
Thanks!!
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Chris Smith
December 20, 2005 at 5:09 amThat add was done quite a long time ago before Particular existed. They said they did most of it all in C4D. Using AE just to composite the layers.
Chris Smith
https://www.sugarfilmproduction.com -
Darius2010
December 20, 2005 at 6:28 amThanks Chris! I wish I could figure out how this was done. Maybe I’ll put it on my Christmas list 🙂
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Sascha1979
December 20, 2005 at 9:02 ami also think its cinema 4d (or any other 3d) composed with shine & light factory.
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Jeff Dobrow
December 20, 2005 at 12:01 pmI would agree. Almost any 3D app with a decent particle system could do this quite easily,…..whereas with Particular there would be alot of smoke and mirrors involved…..
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Chris Smith
December 20, 2005 at 3:19 pmIt’s not hard at all in C4D. One of the Xpresso nodes (name escapes me this second. Mayb e the Pblurp). Does this for you. Turns any geometry into particles with a density of your choice and then you can add dynamics to those particles (like a vortex) or morpg them into another object.
Also you can easily assign a particle to the position of any vertex in an object if you want your particles to start in a grid like structure in the shape of something you modeled.
Chris Smith
https://www.sugarfilmproduction.com -
Chris Smith
December 20, 2005 at 3:22 pmp.s. Hypa uses C4D heavily. On their web page there is a section that is ‘personal’ or experimentation if I remember correctly and it’s a bunch of C4D tests with particles and caustics and what not. It will give you a better idea of how they are using C4D.
….actually here you go. found the link:
https://www.hypa.tv/tims/animations.html
Chris Smith
https://www.sugarfilmproduction.com -
Darius2010
December 20, 2005 at 5:22 pmOhhhh thank you SSOO much! This is what I was looking for!!!! Here is an example of EXACTLY what I described: https://www.hypa.tv/tims/theend.html
So I’ve just downloaded the demo of Cinemda 4D r9.5, I’ve got some studying to do but it looks like I’ll have another application to add to my arsenal soon.
Thanks Again!
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Chris Smith
December 20, 2005 at 5:53 pmGreat news. To be the best mograph artist must one know 3D apps and C4D is the best for mograph IMHO.
Chris Smith
https://www.sugarfilmproduction.com
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