Forum Replies Created

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  • Chris Borjis

    July 30, 2013 at 4:27 pm in reply to: PPro CS6 multicam question

    Doesn’t sound like a multicam issue.

    Lut buddy is pretty intenstive…I assume you are seeing red render bars in the sequence
    when adding it?

    It would help to know what sort of system you have, and your storage connection.

    And if you have a qualified GPU. these all have a tremendous impact on performance.

  • Chris Borjis

    July 24, 2013 at 10:52 pm in reply to: Speed / Duration

    I was just going to suggest reversing fields on that as well.

  • I hear that! praise the almighty Pref Manager!!

  • Chris Borjis

    July 18, 2013 at 11:51 pm in reply to: creating a cinematic, soft look?

    to soften it, duplicate the main track, put it above the existing one,
    gaussion blur it just a bit, then set opacity to 50%.

    tweak the blur and the opacity til it looks right to you.

  • Chris Borjis

    July 15, 2013 at 11:51 pm in reply to: CC Multicam

    syncing via timecode or via audio in CC are options.

  • [Ann Bens] “It has always been like that.”

    I just tried an .ai and an .eps

    they aren’t properly rasterizing.

    the .ai shows media offline, the .eps comes in VERY small
    and when enlarged with motion tab above 100% looks very
    pixelated.

    that wouldn’t be acceptable for anyone.

    What I meant was being able to do same as above, but
    it looks crisp and clean…within premiere.

    It would be UBER cool if Adobe could stick the raster engine
    from photoshop into premiere, so you don’t have to convert
    it first. it might be asking alot, and I’m fine with it
    the way it is, but that would be VERY cool if it did.

    even if on import, it asked you what size you wanted to be first, like photoshop.
    workflow time saver.

  • sure, where do I send it to?

  • [Ann Bens] “Both pdf and ai get rasterized in CC.”

    wow! really? that’s huge!

    I always figured if anyone could do it, it would be adobe. (since they make photoshop & illustrator)

    in cs 6 if I brought in an .ai, it would come in very tiny and
    making it bigger than 100% was god awful pixelized.

  • Chris Borjis

    July 11, 2013 at 5:27 pm in reply to: CC render quits with an error msg….

    no third party plugins

    volumes are fibre channel & pci-express direct connect.

    yes it also happens if I render to a different volume.

    one thing I did notice, I hadn’t yet had a chance to set
    the render settings for multi-processor, when i enabled
    that, it seems to not have the problem.

    Octocore mac, 16gb ram, mountain lion.

  • you’re getting there 🙂

    It’s for visual reference and no the clock is internal, but
    pro-tools will not allow a reference video track to be imported
    that doesn’t match the session settings.

    when we get files for ADR sessions like we did for TNT’s Leverage,
    we’d get 23.98 files from Electric Entertainment.

    The pro-tools session is set for 23.98, no pulldown. (you can have pulldown option too
    but if the studio specifies no pull down, then it shouldn’t/can’t be enabled.)

    when the session (project) is set that way, the video file to output to
    monitors for the actors, must exactly match or pro-tools will give an error
    and reject the video file import.

    Another option is to have a black magic card installed, which can output
    pro-res to a monitor in hidef. we can’t do that because our macs are filled
    with pro-tools HD Accel 3 pci-e cards. But it would be the same situation
    where we would use a prores file at 23.98 which AME does a fabulous job making. 🙂

    In a nutshell, whatever can be changed in AME’s DV 23.98 preset to make it
    create a DV quicktime that indicates 23.98 frame rate when I check it’s properties
    (the same way apple compressor does) would completely solve my issue.

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