Not much sense…no! lol!
You want it to recieve ilumination as a single layer, yet still behave as it were 3d?
you can precompose, make a slave camera inside this composition(parented to your main camera). Then you’ll have two options. Either uncheck collapse transformations and turn this comp 3d, your camera movements will be doubled but light will be casted/recieved. Or you can leave it 2d and add a 3d black layer on top with add/screen mode.
In case that’s not what you wanted…keep in mind that you can also add 2d layers inbetween 3d layers to break the 3d interaction.
Most of my similar problems are usually solved with duplicated cameras/comps and track mattes.