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Can’t continuously rasterize a solid if it’s 3D but other solids are fine
I’m sure this is a really stupid question but if someone can help me figure it out it’s be awesome.
Why there’s no continuously rasterize switch for this solid when it’s 3D but it comes back if I turn it 2D?
It’s only a red solid with a bunch of masks applied to it, no effects or anything, also it’s at the bottom of the stack, in case that’s relevant.I have other 3d solids scattered across my project and I can rasterize them ok, it’s just this one that I can’t, but as soon as I turn off the 3D switch the continuously rasterize button appears back. Why?
Thanks for your help.
David.

