Cassius Marques
Forum Replies Created
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Yes it does, you can get it here:Duplicate with Connections
Just keep in mind that there are some properties of some effects (particular included) that can’t be referenced, though those usually can’t be animated too. But TC’s particular usually works well with the script.
Cassius Marques
http://www.zapfilmes.com -
Did you tried the step effector? with the time offset option higher than 0?
Cassius Marques
http://www.zapfilmes.com -
If you have indeed a shape layer, using it as a matte would not matter on your ability to change its path vertices. All you have to do is twirl it down until you see the contents and eventually the path.
Cassius Marques
http://www.zapfilmes.com -
A shape layer can contain several types of contents. If your shape in question contains a path, you can keyframe it and animate as you would a mask. If its a parametric one (rectangle, sphere, etc.) I don’t believe its possible.
Cassius Marques
http://www.zapfilmes.com -
I usually have to do this sort of thing (to some extent it works)
The workflow, once you get used to it, doens’t take too long. I have a shortcut (for a script) that duplicates the layer and links every property (like an instance of the layer). Then I precomp this along with any cameras and use it as an alpha matte for the adjustments.
You said you want the layer below some other things. When I need to solve this I usually “instance” those things too and tint them black. Tint the layers I want white. And use the precomp as an inverted luma instead.
Its not pretty, but it does the job.
Cassius Marques
http://www.zapfilmes.com -
Cassius Marques
October 10, 2016 at 7:33 pm in reply to: Adding tracking info to cloned paint position dataCreate a null and copy/paste the your tracked layer’s reference frame position to this null.
Link the tracker to this null (so you’ll zero out it’s relative position’s value).
add expressions to each clone stamp brush position and write “value + ” and pickwip the tracked data layer’s position.
Cassius Marques
http://www.zapfilmes.com -
Are you using Ambient Occlusion? seems to me thats whats causing the issue. Try to remove the spinning blades from it.
Cassius Marques
http://www.zapfilmes.com -
Cassius Marques
September 29, 2016 at 5:22 pm in reply to: How to refer to the comp element is nested inThe “comp” object has no method that returns where the composition is placed at. Since it can be inside more than one other composition.
But anyway if
[Andreas Woelfl] “there will be different copies of the MainComp and each one will have a different name.”
why don’t you reference them by name?
I really don’t get it.
Cassius Marques
http://www.zapfilmes.com -
Cassius Marques
September 14, 2016 at 7:36 pm in reply to: Dyn Endframe in After Effects to footage durationPrecompose your square with its animation in a 1 second comp.
Enable time remap on this pre comp and paste this:
x=thisComp.layer("Footage").outPoint;
linear(time,0,x,0,1)Everytime you replace or trim the layer “footage” the square will adjust to it.
Cassius Marques
http://www.zapfilmes.com -
Could you further explain what it is you’re rendering?
Does it have footage? where is it located? -> Try changing it.
Does it uses effects? Do any of them use GPU for acceleration? -> Try disabling it.
Are both on the same version of AE cs6? -> check and upgrade.
Are you outputting to a local or remote drive? -> Try changing it.Also you may try trashing the preferences, try rendering it in a previous version, try disabling multiprocessing (if on).
Cassius Marques
http://www.zapfilmes.com