Forum Replies Created

Page 99 of 508
  • Brian Jones

    January 27, 2017 at 6:14 pm in reply to: Extruding Illustrator File In Cinema 4D

    is this what you mean by seeing only the blue parts?

    screenshot2017-01-27at11.12.06am.png

  • Brian Jones

    January 26, 2017 at 2:46 pm in reply to: How to remove background of image

    add the png to Alpha channel in the material as well

  • Brian Jones

    January 26, 2017 at 4:31 am in reply to: shader question

    don’t know if you can delete but this is better since we see how it was solved…

  • Brian Jones

    January 24, 2017 at 4:45 am in reply to: Cloner Varying Offset

    I saw this in a video somewhere (a Siggraph feed maybe) can’t find it but it was the formula effector to affect every second clone. Took a while to work it out… in the formula – if(mod(id;2)=1;1;2) takes the clone id number, does a modulo (basically a division) by 2 then gives the integer remainder, if it = 1 it’s an odd number, if not it’s even. The 1;2 means multiply the Parameter numbers by 1 or 2 respectively depending on the result of the mod(ulo) those could be any value.

    10985_evenoddclonesformulaeffector.c4d.zip

  • Brian Jones

    January 23, 2017 at 4:00 pm in reply to: Phong Problems

    if the egg parts are still 1 poly thick, place all the parts in a Connect object – as long as the parts are close enough they are joined and smooth. If you gave the parts thickness I don’t know other than it works with a Cloth Surface object for thickness but the edges once they separate are wrong unless the subdivision is up enough — or you could put a whole egg in place in the same place and swap visibility at ‘break up time’.

  • Brian Jones

    January 21, 2017 at 4:55 pm in reply to: Weird behavior – Cogwheel/ Connectors

    what is the Shape set to in the Dynamics Body Tag/Collision? Should be Moving Mesh… if it already is then I’d have to see the scene file.

  • Cut them out of spheres perhaps or just use whole spheres with a texture with an alpha channel

  • Brian Jones

    January 15, 2017 at 6:01 pm in reply to: Material problem

    quickest is to put a pure white texture underneath (material tag to the left of your eye material tag in the OM)

  • Brian Jones

    January 13, 2017 at 4:28 pm in reply to: LED Strip Neopixel cloner?

    Step effector and Shader effector in combination – turn Use Alpha Strength off (in the Shader Effector/Parameter/Color) to get full colors – Step effector in Index Ratio to set up the shader effector to paint along the clones in order.

    10951_gradientcoloredclones.c4d.zip

  • Brian Jones

    January 11, 2017 at 3:40 pm in reply to: Merge two objects with solid inside

    don’t use a Connect to join the spheres use another Boole set to A Union B

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