Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Weird behavior – Cogwheel/ Connectors

  • Weird behavior – Cogwheel/ Connectors

    Posted by Ken West on January 21, 2017 at 11:35 am

    I’m stumped.
    I have been trying to make a simple set of working gears using cogs, connectors and a motor, but am getting a weird shake/ tremble / uncontrollably spin between connecting gears.

    I have tried and tried again, and have even gone through step by step multiple tutorials on youtube to see if there is something I am missing, and it looks like I am not.


    The model, stationary.

    The second I hit play and animate model, my gears go beserk and actually move off centre to my connectors.

    The second I separate the gears, they sit still, normal. I can put a motor on a gear and it will function normally. Once I connect another gear, I get the same bizarre results.
    Any suggestions?
    Using r17 on mac.

    Thanks

    Brian Jones replied 9 years, 7 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    January 21, 2017 at 4:55 pm

    what is the Shape set to in the Dynamics Body Tag/Collision? Should be Moving Mesh… if it already is then I’d have to see the scene file.

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy