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Activity Forums Maxon Cinema 4D Extruding Illustrator File In Cinema 4D

  • Extruding Illustrator File In Cinema 4D

    Posted by Chris Holland on January 27, 2017 at 5:01 pm

    HI all,

    I am struggling with extruding a specific portion of an Illustrator file in C4D. Basically I want the attached image to be a frame for a stained glass looking piece.

    Here is picture of the frame in Illustrator

    Is there a way to take this in Cinema 4D so that it looks the same way it looks in the screenshot, just seeing the blue parts and the white parts being empty. Since it’s a compound path it’s bringing all the paths into C4D. If i tun off close spline I can kind of get the frame but there are no caps on the thin parts and if i keep the splines closed it gives me the pieces I want to be the glass. Basically big chunks.

    Not sure if I explained myself correct but I can give more exact detail if someone isn’t sure what I am trying to do.

    Thanks.

    Chris Holland
    Editor/Animator

    Chris Holland replied 9 years, 3 months ago 2 Members · 6 Replies
  • 6 Replies
  • Chris Holland

    January 27, 2017 at 5:07 pm

    11000_stainedglass3convertedframeonly.ai.zip

    Here is the Illustrator file

    Chris Holland
    Editor/Animator

  • Brian Jones

    January 27, 2017 at 6:14 pm

    is this what you mean by seeing only the blue parts?

    screenshot2017-01-27at11.12.06am.png

  • Chris Holland

    January 27, 2017 at 6:35 pm

    Yes. That’s exactly it. I can’t figure out how to get that. I kept getting the outline without the “cover” on the frame.

    Chris Holland
    Editor/Animator

  • Chris Holland

    January 27, 2017 at 6:43 pm

    I need to do it on 3 total frames.

    Were you able to do it by setup in Illustrator or did you do something in Cinema that let you get that look ?

    Thanks.

    Chris Holland
    Editor/Animator

  • Brian Jones

    January 27, 2017 at 7:05 pm

    I just imported it into C4D and that’s what it did when placed in an Extrude – the Adobe Illustrator import settings dialog that comes up had Connect Splines checked, I left it that way for the first test, so it came in as one spline and worked right away. I’m using R18 so if you are not perhaps there is a difference in the import… – I just tried with Connect and Group Splines turned off and got a lot of splines which I selected and ran a Connect Objects and Delete on (leaving one spline again) and that works as well so the spline from Illustrator appears to be good, maybe just a change of import is needed

  • Chris Holland

    January 27, 2017 at 7:53 pm

    Thanks Brian. I feel like an idiot. Mine opened with Connect Splines unchecked. I didn’t even test it with it checked. I totally missed it.

    Wasted half a morning trying Connect Splines and the Bridge Tool to cover the holes with polygons.

    There are so many little things that make things so much easier I seem to just miss.

    Thanks for your helping.

    Chris Holland
    Editor/Animator

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