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Activity Forums Maxon Cinema 4D shader question

  • shader question

    Posted by Chad Demoss on January 25, 2017 at 10:20 pm

    This is kind of a follow up post on something I made last week.

    I fractured a bunch of hexagons and put random and shader on it and have the hexagons moving randomly on the Y axis, here is what I came up with

    This works but I would like to fine tune this. What I want is if I had the value of 10, black would = 0 and white would =10 movement on the Y axis. With Random black=0 but white = 1-10. Here is the image I have been using on the shader.

    I would think the “plain effector” would achieve this but I’m not sure how to link this up to the shader.

    Brian Jones replied 9 years, 3 months ago 2 Members · 2 Replies
  • 2 Replies
  • Chad Demoss

    January 25, 2017 at 10:30 pm

    Oh never mind “plain effector worked” I didn’t have the falloff weight set to 0%.

    How do I delete post?

  • Brian Jones

    January 26, 2017 at 4:31 am

    don’t know if you can delete but this is better since we see how it was solved…

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