the usual response is to check out ‘Dynamics/The Party’s Over’ in the Help and it’s still valid but that is also one messed up file. Why use a tube filleted into a torus instead of using a torus? And something is seriously wrong with the file since the Cloner has a count of 4 but there are only 2 clones, with nothing else that should be affecting it I can see (even adding a new cloner has the same behaviour, very odd).
So I started a fresh scene and put in a torus and cloner and kind of the same setup. Then it was a matter of adding some Linear and Angular Dampening and reducing the mass of the hoops and removing Collision Noise and adjusting the bounce and friction for all the dynamic tags.
I also increased the Steps per Frame in Project/Dynamics/Expert, that helped a bunch.
And one last note, only the hoops need to be Moving Mesh, the cubes (or in my case the the cube and the floor) can be Automatic since Automatic is a box around the object anyway.
11093_testhula2.c4d.zip