Forum Replies Created

Page 461 of 508
  • Brian Jones

    December 9, 2007 at 5:21 am in reply to: TParticles: How to rotate particles Indi at birth

    you’re probably using too big a number for spin, it sets how may seconds to do one rotation so if you want lots of spin the number need to be smaller.

  • Brian Jones

    December 5, 2007 at 4:57 am in reply to: how to unroll a carpet?

    a bend deformer can do this https://homepage.mac.com/bdjones/.public/RugBendDeformer.zip (play it) but it doesn’t have thickness…

  • Brian Jones

    November 30, 2007 at 3:45 pm in reply to: Moving the axis of Rotation for selected Polygons

    you can move the axis in the tool. With the Rotate Tool (or whichever tool) selected go to the Modeling Axis tab in the AM and you move the axis there

  • Brian Jones

    November 29, 2007 at 12:48 am in reply to: Undo camera moves?

    camera move undo is cntrl-shift-z (or cmnd-shift-z) if you are using that you shouldn’t get undos of scaling etc.

  • Brian Jones

    November 27, 2007 at 4:52 pm in reply to: Texture Artifacts

    it would help a lot to see it. Can you post a pic or the scene (and the texture)?

  • Brian Jones

    November 25, 2007 at 6:55 pm in reply to: “nerf” or sponge material

    I’d look at one of the 9.5+ textures in the demo and try to recreate. There are some more noises and any use of Layer would have to be replaced with Bhodinut Fusion. Worth a try.

  • Brian Jones

    November 25, 2007 at 6:35 pm in reply to: HAIR C4D

    I tried Clump (it has to be all along the length) along long hair with lots(!) of subdivision (100+) then Kink and or Frizz like crazy – values from 30 to 100% with scales up to 5000 and got sort of dreads but I could never get it organized enough, it was too frizzed.

    The other possibility is to ‘model’ the dreads, extrude (Matrix) them out and use cloth to make them drape then add a material or Hair.

  • Brian Jones

    November 20, 2007 at 10:48 pm in reply to: Cloth Dynamics Help (Screenshot)

    (depending on the version… the bug is new to 10.5)

  • Brian Jones

    November 20, 2007 at 4:02 am in reply to: clothilde and vertex maps

    It depends on what you are trying to get the cloth to do and what the scene is like. Try using the Belt tag perhaps and use your map on the Influence.

  • Brian Jones

    November 16, 2007 at 9:54 pm in reply to: pin sculpture?

    Yeah, it uses the structure of the object so if it’s not a regular grid….

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