the help says this
GI Caches and Team Render
How do GI and Team Render work together?
Stills
With still you don’t have to make any changes; using the default render settings (not the Render Settings in conjunction with this), all Render Clients will participate in rendering a single cache file, which will also be used by all Render Clients during rendering.
Animation
First you must ascertain if a Camera Aniamtion or a Full Animation is being rendered (see above for an explanation of how these differ).
Full Animation: This can be sent directly to Team Render for rendering. Make sure that the Full Animation option is enabled in the Cache Files tab.
Camera Animation: All caches must first be pre-calculated without Team Render (this is the only way to achieve flicker-free results). Subsequently, the scene can be rendered in Team Render, including cache files.
The following applies to both methods: If pre-calculated cache files exist that should be used with Team Render, the Auto Load option must be enabled in the Cache Files tab.
If QMC Rendering is being used, which does not require caches, it can also be sent directly to Team Render.
which may not be related to your problem but it made me wonder if the problem goes away with QMC