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Team Render – Peers work for a bit, then bail
Don’t mind my rash of posts, just trying to get a few things off my chest at once.
This latest issue I’m having is with Team Render. I bought Studio primarily for the unlimited Team Render installs – since we have several workstations and a computer lab.
I’m only just now testing it out with a couple machines. We have three pretty beefy machines in total; mine and two co-workers. They use their workstations mostly for 2D work, so I’ve set TR up to use 6 of their 8 logical cores.
It’s absolutely astounding how much this speeds things up.
However, a problem I’m seeing sometimes is when I’m watching the “Team Render Machines” status report/window, I can see the two machines help for a bit (icon turns orange) but then about a minute in, they just bail. They stop crunching away on their work unit (the icon turns green), even though the 10min render is only about 1min in. They’re still connected, though.
Any ideas? Is it because those workstation are in use?
Thanks guys!

