Bill Clotz
Forum Replies Created
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Hmmm, it didnt really seem to help. And whats worse than the edges even, if I have a light shining on the box to cast shadows, the seams around the edges will cause the shadow to sort of “jut out”. On top of that my layers are looking somewhat distorted now. And If I precompose the layers of the box so I can move it around, I cant even get it to cast shadows anymore 🙁
I think I’ll just have to try this in a 3d application. I’ve always been rather afraid of them, but this seems simple enough… gotta bite the bullet sometime.
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Export the clip as an avi or quicktime file and then use time remapping on that.
Not the best solution probably, but it would definately work.
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Media Center Edition is mainly for home theater setups where you will be watching movies and stuff on it. I would recommend Pro.
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https://neuron2.net/dgmpgdec/dgmpgdec.html
DGindex can rip the audio from a vob. Hopefully you can run it from windows, because I have no idea if you can get that running on a mac. -
H.264 is not compatable with DVD.
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I think you are probably talking about making the rain splash against the glass. For that you might want to try the CC Drizzle effect (not sure if thats the exact name). It makes little ripples all over the video. With some masking and 3d positioning, you could probably get it so that it looks like rain is falling on the window.
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You probably need to disable the “color profile” in photoshop. Color profiles cause the colors to appear differently in photoshop than they really are.
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You probably have one of the OpenGL preview settings enabled. If you disable that, it should work how you want.
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I think you might need to convert your layers to grayscale first.
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Many codecs, mostly those based on mpeg technology, use a thing called quantizers to determine the amount of compression that is applied to a frame. The larger the quantizer used, the more compression will be applied to the frame. Similarly, the larger the quantizer used, the lower the quality of the frame will be.
Usually, you don’t deal with quantizers directly. With most encoders, you will typically specify a bitrate or a filesize, and the encoder will automatically choose the quantizers for each frame that will allow the video to fit that bitrate. Some encoders may give you an option to encode at a constant quantizer though, or to cap the minimum or maximum quantizers that may be used. Generally, quantizers in the range of 2-4 provide a nice visual quality (although the visual quality can depend on other factors), though for low-bitrate material you might see quantizers more along the lines of 8-12, or even up in the 20s.
Don’t get quantizers confused with a “quantization matrix”. That is something completely different. Anything else you needed to know about them?