Forum Replies Created

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  • Benjamin Ausmith

    April 23, 2012 at 1:26 pm in reply to: Man’s soul leaving body–any ideas?

    This is a tutorial specifically on soul removal: https://www.videocopilot.net/tutorials/soul_removal/

    Benjamin Ausmith
    Post-Production Assistant
    Monadnock Media, inc.

  • Benjamin Ausmith

    April 20, 2012 at 7:41 pm in reply to: Tracker Trouble

    Your second circle is where After Effects looks for your track, so it doesn’t have to scan the entire image every frame. Make your second box bigger, so After Effects has a larger search radius frame-to-frame. That should do it.

    Benjamin Ausmith
    Post-Production Assistant
    Monadnock Media, inc.

  • Benjamin Ausmith

    April 19, 2012 at 7:38 pm in reply to: Masking a single layer in a complex comp.

    Track mattes. https://library.creativecow.net/mcauliffe_kevin/You-Ask-I-Answer_Track-Mattes-AE/1

    Benjamin Ausmith
    Post-Production Assistant
    Monadnock Media, inc.

  • Isn’t that backwards? I would think a primary grade would be more of an overall grade scene to scene, and then going in with secondary grades to fix/tweak things would make more sense on a shot-to-shot basis.

  • Pressing ‘s’ turns off snapping in Premiere.

  • Benjamin Ausmith

    April 12, 2012 at 6:28 pm in reply to: Histogram?

    Scopes and histogram achieve pretty different things– it’s hard to get a feel of the overall image using scopes. Where is the histogram in levels?

  • Benjamin Ausmith

    April 12, 2012 at 2:07 pm in reply to: AE CS6 has been announced!!!

    And I just bought the 3D extrude script from AE scripts. Oh well. Extrusions and ray tracing makes me happy.

    I could have sworn that CS5 said it was going to have variable-width feather mask… or was that just me?

  • Try turning on continuous rasterization?

    Benjamin Ausmith
    Post-Production Assistant
    Monadnock Media, inc.

  • Benjamin Ausmith

    April 11, 2012 at 2:48 pm in reply to: virtual camera

    Precompose it, drop it into a 2K comp, then animate the position.

    Benjamin Ausmith
    Post-Production Assistant
    Monadnock Media, inc.

  • Benjamin Ausmith

    April 10, 2012 at 3:54 pm in reply to: After Effects and cc sphere

    I would think that having the spaceship auto-orient towards the camera could probably produce an effect that is desirable without the headache of learning Blender. It’d still be a flat plane, but if it’s not rotating about the Y axis, it’ll be a flat plane that faces the camera yet orbits using the 3D coordinates, but we won’t know it’s flat.

    But Erik’s right, there’s no easy way to add an affect to make a 2D object into a full 3D object. I recommend going to the Google 3D warehouse, finding a spaceship someone else has made, downloading it, opening it in Google Sketchup, downloading the .obj exporter plugin for Sketchup, saving it as a .obj, opening it in Photoshop, saving it as a .psd, and then opening the psd in Photoshop. Straightforward, right? 🙂

    Benjamin Ausmith
    Post-Production Assistant
    Monadnock Media, inc.

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