Forum Replies Created

Viewing 1 - 10 of 71 posts
  • bart stevens

    January 12, 2022 at 7:18 pm

    Okay, so I scaled up the object by 200%, and thought I had it figured out, but seems like it’s getting worse. Render freezes with obvious similar and more apparent artifacts. Strange, while previewing different frames in timeline, doesn’t present problems. But when I render, the whole thing crashes. I have a pretty good graphics card, that is listed as a supported card.

    Nvidia Quadro P4000 / 32 GB RAM. Intel i7 7700K cpu 4.2 GHz

    Anyone seen something like this before?

  • bart stevens

    January 12, 2022 at 5:18 pm

    image of issue

  • bart stevens

    November 12, 2021 at 6:41 pm
  • bart stevens

    October 29, 2021 at 2:01 pm

    Ahh, that was it… didn’t see I had scaled just the z scale on the null. Thanks!

  • bart stevens

    October 22, 2021 at 4:04 pm

    Duhhh… Needed to normalize scale… overlooked that for some reason

  • bart stevens

    October 8, 2020 at 9:09 pm

    Another strange issue. Before you described the solution, I created animation presets with the keyframe specification set to “in point” (not scaled). Even with that setting, I’m noticing small variances in keyframe animation when I paste the information..

  • bart stevens

    October 8, 2020 at 8:05 pm

    Ah ha… thank you Herb. It looks like that was the issue ..

    Appreciate the help!

  • bart stevens

    July 29, 2020 at 11:28 pm

    Thanks for the replies… Yeah, not sure what it was. My “stop lights” were turned on for visibility but didn’t see the object representation. All of a sudden the light started displaying properly again (not all of them, but the “key” light). So, still have no idea why things changed. I’ll update the post if I figure it out.
    Thanks

  • bart stevens

    June 9, 2020 at 1:49 pm

    Thanks for the feedback. I actually went with GarageFarm. The plugin works fine, and the price was very reasonable.

  • bart stevens

    April 16, 2020 at 6:28 pm

    Thanks Walter, that’s a good idea. I just recently discovered that feature… it’s very useful..
    My thoughts are more while working with Illustrator and After Effects. I know Illustrator will allow you to do this for scale and position for points and path shapes. I think I just need to emphasize a workflow where my AE and Illustrator projects synced up in composition/canvas size. That way I can create specific vector paths in Illustrator and copy over. Previously I wouldn’t have my Illustrator and AE projects the same canvas size, and I would need to adjust size in AE, (which gets difficult with multiple paths on multiple layers).
    Thanks again for the feedback….

Viewing 1 - 10 of 71 posts

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