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Element 3D – Ambient Occlusion – Ray-Traced issues
Dealing with some strange rendering issues with Ambient Occlusion / Ray-Traced issues. On one frame, I get the accurate look I want. Then it disappears. Not really a flickering issue, but not getting consistent rendering through animation. When the shadow detail disappears, subtle banding is across the frame. I’ve experimented with many settings (samples, intensity, etc..) but nothing solving this issue. Any advice is greatly appreciated.