Forum Replies Created

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  • Baba Goof

    May 3, 2006 at 6:51 pm in reply to: media file format question

    the system the project is currently on is dv express pro 4.3.
    the system we’d be exchanging with is premiere pro 1.5.
    there is also an avid free dv available on the premiere workstation.

    i was thinking that if conversions were necessary we might be able
    to preview the avid media (original files captured on the
    dv express pro 4.3 system) using the avid free dv software and
    then selectively convert files.

    basic process i’m starting to think about is:
    1. consolidate the current project
    2. convert the consolidated omf’s to avi for premiere
    3. export a cmx3600 edl and import it into premiere

    that should reconstruct the avid timeline in premiere.
    we could then perform any tweaks in premiere and, if additional
    media is needed, we could go back to the original 300 hrs that
    were captured in dv express pro 4.3 and are currently residing
    on external drives, use avid free dv to preview it, and convert
    any media we think we need as we need it.

    yes, it would be better and easier to just finish in the avid
    but apparently that system is going away and these are the tools
    they’ll have available for the finish. seem feasible?

    thanks for your help,
    BabaG

  • Baba Goof

    April 9, 2006 at 12:11 am in reply to: 30p in fcp hd4.5

    oh yeah, standard def 720×480, not hd.

  • Baba Goof

    February 10, 2006 at 1:01 am in reply to: 8 bit uncompressed export – how to?

    thanks very much shane!

  • Baba Goof

    January 18, 2006 at 6:04 pm in reply to: project import question for 2.0

    well, that’s something, i guess. but imagine this
    scenario:

    i have a piece with 30 scenes, each of which makes
    use of a library in addition to its own clips. if
    i want to employ a workflow in which i put each
    scene into its own project and import all of these
    edited projects into a master project later, then
    the master project will have 30 instances of the
    library and all its clips. very inconvenient.

    thanks,
    BabaG

  • Baba Goof

    January 9, 2006 at 11:03 pm in reply to: timecode: drop vs. non-drop

    i generally like to use ndf for all of the post process and
    save df for the master as it makes calculating the length
    of a clip simpler to do in my head. for example, if i’m
    looking at a clip that spans an even minute in the timecode
    display and i want to know how many frames long it is, it’s
    easy to make a mistake if the code is df; i might think the
    clip is a couple of frames longer than it actually is because
    a couple of frames are dropped from the displayed tc count.
    manual calculations are easier with ndf.

  • Baba Goof

    October 27, 2005 at 10:43 pm in reply to: dumb mixing question

    thanks

  • Baba Goof

    July 21, 2005 at 7:22 am in reply to: audio placeholders

    except stereo vs mono audio is important. audio tracks
    are defined as one or the other.

  • Baba Goof

    July 21, 2005 at 7:20 am in reply to: Work Flow

    greg,

    it sounds to me like the issue ultimately is not going to be
    workflow but the ‘higher-ups.’ if they are wanting adrenaline
    systems vs ppro, they might well be ready to pounce on any
    workflow issues posed by ppro. if you go with their pick,
    they won’t be able to say anything. and there are issues
    with ppro’s ability to work with other systems.

    while i think that ppro is the system that holds the most
    promise for the future, it’s a crapshoot as to whether that
    will be followed up on by adobe. avid and, to a lesser extent,
    fcp are both made with more of an ability to interface their
    workflow with other systems in mind. it seems to me that if
    there are going to be three suites working together you’re
    probably working on a level at which you can expect things
    to, at least occassionally, come in from or go out to outside
    houses or contractors for some form of collaborative work.
    if that ever happens, the current state of adobe software
    will open you up to negative scrutiny from above. on the
    other hand, if you’re sure everything will always be handled
    in house without exception, then i think ppro is probably
    the best choice.

    BabaG

  • Baba Goof

    July 21, 2005 at 6:52 am in reply to: problem with firewire output – help please

    thanks for the tips folks. may have solved it. after much googling and
    gnashing of teeth (and prefs deletions), all to no avail (sp?), i did
    a test by creating a new project from scratch. i imported a random file
    (they’re all 23.98) from the problem project’s drive into the new
    project. lo and behold, the file played flawlessly on the timeline.
    i thought it might have something to do with the new project being so
    small, consisting of only a single sequence with a single file. with
    the new project open, i opened the problem project, intending to copy
    a sequence from the problem project to the new project. i thought i’d
    start copying things across, testing playback as i went to see if there
    was a point at which the firewire out issue appeared. however, the old
    problem project opened and played fine. i then closed the new and
    functional test project. the old project continued to play correctly
    out the firewire from that point on. makes little sense to me but it
    seems to have worked.

    in a nutshell for anyone else who experiences this:

    create a new project at the same settings as the problem project.
    with the new project open, open the old project. then close the new
    project.

    thanks again,
    BabaG

  • Baba Goof

    July 21, 2005 at 6:40 am in reply to: system structure question

    thanks steve. i’d thought of the render file onto the timeline idea
    and have used it many times on other systems. good tip.

    my thinking is that the difference between captured and rendered files
    is not in the type of file but how it is used. since captured media will
    not be altered once written to the drive, i like to keep it all isolated.
    files are laid down sequentially that way on the drive. fragmentation
    should never occur. new captures just pick up where the last left off.

    render files can be generated and regenerated over and over as projects
    evolve. i’d think the system might gain some performance by having these
    separate where they can be defragged, if need be, or simply regenerated.

    since one type is static and the other dynamic it seems to me a good idea
    to segregate them.

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