Forum Replies Created

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  • Andy Kiernan

    November 12, 2020 at 2:06 pm in reply to: Video/Image in C4d text

    if youre asking about the images onto the text, best using nulls with external compositing tags on, then comp up in AE or similar

  • Andy Kiernan

    November 12, 2020 at 10:42 am in reply to: Sorting Objects with Mograph Random Effector

    I had a quick look, will look again later, the small selection is seemingly random as the cloner is making 36 clones and then your selection is from that, so some duplication is happening, didn’t have a chance yet to see how to fix it. But, if this is the max number you’re going to use, perhaps simpler to manually place in a grid and then add all models to a fracture object to get them into the mograph module and do your thing from there?

  • If you’re using the character object check that you have a mesh in the bind field, and that your tab is set to animate. Screen shots are always helpful so we can see where you’re at.

  • Andy Kiernan

    November 11, 2020 at 4:21 pm in reply to: Element 3d Copy/Paste Group Scale Values

    can you upload an image or something showing what youre trying to achieve? There will surely be an easier way than manually inputting numbers.

  • Andy Kiernan

    November 11, 2020 at 2:24 pm in reply to: Element 3d Copy/Paste Group Scale Values

    from what little i know of E3D, its best to leave the scale on the E3D UI alone and instead use the particle scale and world transform on the effects controls, which are keyframe-able, and copy-paste-able.

  • Andy Kiernan

    November 11, 2020 at 11:32 am in reply to: Element 3d Copy/Paste Group Scale Values

    i dont use E3d much, but can you not copy paste key frames in time line between groups? if it has no key frames, give each group one so they appear on time line then do copy paste?

  • Andy Kiernan

    November 11, 2020 at 10:50 am in reply to: Texture Question

    You could use a 2d radial gradient in the bump or roughness, for vanilla renderers, different if using octane or reshift etc. Is this image your render or ref image? For the glass, is it single poly thickness or does it have actual thickness? By bumpy do you mean warped or is the surface inconsistent?

  • Andy Kiernan

    November 10, 2020 at 1:28 pm in reply to: changing colour texture on a cycle route

    Like this? A gradient, the tex tag is set to flat and repositioned in texture mode. Also not affected by the sweep growth. Any good?

  • Andy Kiernan

    November 6, 2020 at 1:46 pm in reply to: automating manual frame adjustment, please?

    I dont think there is an automagic way to do this, perhaps using the posterize time effect and key framing that would be easier than using time remapping.

  • Andy Kiernan

    November 5, 2020 at 8:51 am in reply to: Rotation Error in Perspective

    I have also had this bug in R19 and R20, but resetting/ restarting sorts it for me. Have you tried copying the scene to a new scene and seeing if that makes a difference? And the usual stuff, mouse drivers etc.

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