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Activity Forums Maxon Cinema 4D changing colour texture on a cycle route

  • changing colour texture on a cycle route

    Posted by Jason Yardley on November 10, 2020 at 11:49 am

    Hi I have a map with a cycle route which is a spline with a sweet nerb to form a flat line, the line has a pink texture, at a certain point I need to change colour of the line as the line travels over the map, then go back the to original colour pink after about 2 second and the the line will carry on, can anybody help me with this please?

    Jason Yardley replied 5 years, 6 months ago 2 Members · 2 Replies
  • 2 Replies
  • Andy Kiernan

    November 10, 2020 at 1:28 pm

    Like this? A gradient, the tex tag is set to flat and repositioned in texture mode. Also not affected by the sweep growth. Any good?

  • Jason Yardley

    November 10, 2020 at 3:18 pm

    Thanks for the reply ANDY, I found a way of doing this by duplicate the sweep nerb with the spline, add a different colour texture, position both on top of one another and then use an object with a transparency material place this over the section you want to punch through (the pink line) add a display tag and chose and untick seen by transparency, this should mask a hole in the pink line and show the other coloured line underneath and add a display tag to the coloured Sweep nerb and untick seen by camera this should give you the pink line minus the

    coloured section in one sweep nerb and the coloured line section only on the other sweep nerb I would still like to find if there is a easer way to do this

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