It will fit the AE UI.
It’s been our intent all along NOT to put the entire pIllusion interface into the plug-in, but provide access to the “most-used” upper-level parameters, at least in the first version of the plug-in.
So, you’ll be able to adjust “zoom”, “size”, “velocity”, etc. for each emitter, but not for each particle type. You also won’t be able to adjust other particle-level settings like reference point, color gradient (and all of the other color options), etc.
The idea is to make the huge pI3 library accessible within AE, and not overwhelm users.
Alan.
http://www.wondertouch.com