I sorta got an obit-esq effect in Motion 2, but it was very simple. Basically, I wanted to create my own count down for a slate. I had nive video of a 3D earth (just video not an actual 3D object) and I wanted the time to “obit” around the earth.
• I animated the numeral “10” to simulate what the arch would look like going around the earth. Obviously, this would include a growing and shrinking of the size of the number as it “obits” the earth, and would move along a squashed oval type path.
• Once I got the desired effect (timed to move at 1 second) I duplicated the layer so that now I have two layers of the numeral 10 “orbiting.”
• Well, it’s sorta orbiting, because obviously there is no 3D space in Motion 2, so it was either just crossing over the earth or moving behind it. Not a mixture of both (over it when orbiting closest to us, and behind it when furthest away from us).
• So, the next step was to sandwich the two numeral 10s around the earth. Getting there, but no there yet.
• Now what you have to do is, without moving/deleting any of the keyframes, chop out the “behind” movement on the top layer, and chop out the “in front” movement of the bottom layer. This should give you the fake orbiting behavior you’re looking for.
• Then I repeated with all the next numbers up to 2 so that I had my countdown.
Obviously there are limitations (the numerals can’t rotate the way your example gave, so there’s still a kinda flat feeling to the animation) but it can be “sorta” done. Hope this gives you some ideas.
Then again, I guess using Motion 3 is the way to go….
Winston A. Cely
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