Forum Replies Created

  • Wim Bruyninckx

    August 30, 2023 at 5:23 pm in reply to: Best way to recreate this text anim?

    What about using a displacement map with turbulent noise as a source layer?
    Not sure if you can get to these extreme wisps / distortions but this would be my first thing to try.

  • Hi,

    i am not sure if i understood well what you want to achieve but…
    if you want to cut out a part of a shape that has a clipping mask, you should use a clipping mask on a clipping mask instead of a compound path…

    Kind regards,

    wim

  • Hi,

    valueAtTime is something that may be useful for you

    i don’t think it’s necessary to use a parent null layer..
    i would just keyframe the position from one layer from point A to B, and then for each of the other layers: add an expression for the position:

    thisComp.layer(“animated_layer”).transform.position.valueAtTime(time-2);

    where thisComp.layer(“animated_layer”).transform.position is the pick-whipped position value of the keyframed layer

    valueAtTime(time-2) where 2 is the time offset … you can change this value of course…

    hope it helps

    Wim

    thisComp.layer("animated_layer").transform.position.valueAtTime(time-2);

  • Wim Bruyninckx

    June 18, 2012 at 3:47 pm in reply to: Aligning Multiple Objects in Animation

    Hi Sasha,

    maybe you can try this out:

    1. I would position all your layers in a way you want them aligned
    2. then i would add a null object layer ( in my example layer(“Null 1”).effect(“RandomFactor”) )with an expression effect > slider
    3. on every layer i would paste the following code in the position value :

    seedRandom(index,true);
    rX = random(-200,200)/100 ;
    rY = random(-200,200)/100 ;
    [position[0]+thisComp.layer(“Null 1”).effect(“RandomFactor”)(“Slider”)*rX,position[1]+thisComp.layer(“Null 1”).effect(“RandomFactor”)(“Slider”)*rY]

    which basically means : take your current position and add/subtract a percentage of a random value..
    the percentage is controlled by the slider in the null object…

    in the code above the random value range goes from -200 till +200 but you can change that if you want…

    hope it helps,

    Wim

  • Wim Bruyninckx

    June 18, 2012 at 3:12 pm in reply to: random numbers in steps of 5

    value = Math.floor((random()*20))*5

    generates numbers divisible by 5, and a maximum of 100.
    (in fact it generates random numbers from 0 to 20 (the first value in bold) multiplied by 5 (the 2nd value in bold)

  • Wim Bruyninckx

    May 29, 2012 at 6:21 pm in reply to: luma to drive animation of multiple comps

    make sure you precomposed the fractal layer, otherwise it won’t work

  • Wim Bruyninckx

    May 29, 2012 at 1:07 pm in reply to: luma to drive animation of multiple comps

    Hi,

    not sure of this will help you but;

    I would suggest to use the nifty expression sampleImage() in the scale property layer
    of each comp you want to scale in your array :

    the expression would be:
    100*[thisComp.layer(“GreyscaleMap”).sampleImage(position)[0],thisComp.layer(“GreyscaleMap”).sampleImage(position)[0]]

    position = the position of your current comp you want to scale
    where GreyscaleMap = your fractal map…
    multiply it by 100, because sampleimage returns a value between 0 and 1.

    Kind Regards

    Wim

    graphic designer / illustrator

    https://www.flickr.com/photos/wixwix/
    https://www.wimbr.be

    Ladybugs

  • Wim Bruyninckx

    May 22, 2012 at 12:11 pm in reply to: Wiggly/wobbly effect

    Hi,

    I would suggest to toy around with a displacement map effect on your footage.
    The displacement map would be a precomposed turbulent noise layer. In the turbulent noise layer, i would start with animating the evolution.

    Greets

  • Hi,

    my solution without precomposing:

    1. add an adjustment layer in your current composition and put it on top of your layer stack
    2. add a mask in that layer, (in your case an ellipse)
    3. add the effect > extract
    4. in the extract effect settings > check the ‘invert’ option

    this is a useful solution when you want to mask out a certain region in your comp, without precomposing (so all your layer relations stay intact)

    happy masking!

    Wim

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