Forum Replies Created

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  • Vincent Rosati

    December 7, 2010 at 11:58 pm in reply to: Can’t use arrows to nudge layers

    Glad you found it Mr. Garchow 🙂

    So true about posting though.
    I’ll post when I’m really sweating. But then I go into crazy>overdrive (as opposed to a more ordinary form of crazy) and often find a usable solution.

    Vince

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  • Vincent Rosati

    November 27, 2010 at 6:22 pm in reply to: Apply gradient along stroke?

    Inner or Outer glows might also work.
    These could also be saved as Graphic Styles that you could apply to multiple objects if necessary.

    Vince

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  • Vincent Rosati

    November 27, 2010 at 6:17 pm in reply to: Apply gradient along stroke?

    Maybe something like this would work…

    1329_offsetpathblend.ai.zip

    Select the main structure, then Object/Path/Offset Path to a negative value.
    Select both objects and Blend with Specified Steps.
    Add points where necessary, so both objects have the same amount of points.
    Set the color of the outer blend object to a darker tint color.
    Set the outer object transparency of the highlight object to zero.

    Vince

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  • Vincent Rosati

    November 27, 2010 at 5:55 pm in reply to: Using a CMYK logo in Video?

    I always paste CMYK components into RGB Photoshop files, when I need RGB files. I’m not sure if this will address your issue, but it’s worth a shot.

    You might also need to set the clip’s field options to Deflicker, in Premiere, if your program will be displayed on CRT.

    If you need Broadcast Legal colors, I’d just try using the Broadcast Color filter, once you are in Premiere.

    As far as going in the opposite direction, from RGB to CMYK, I’m not sure if there’s a reliable way to automatically do that conversion.

    Just some thoughts.

    Vince

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  • Vincent Rosati

    November 27, 2010 at 5:45 pm in reply to: Problems Using the Clipping Mask function

    Hello Wayne,

    I’m sure there are a dozen approaches to doing this, but if I’m reading you correctly this is what I would do…

    Pathfinder: Minus Back logob.ai.zip

    1
    Object/Expand Everything.

    2
    Ungroup Everything.
    Select the K’s and Object/Compound Path/Make.
    Group all of the whites, then Copy/Paste in Back, then Object/Arrange/Send to Back.
    With the ‘Back’ whites still selected, shift-select the compound path K’s and Pathfinder/Minus Back

    3
    Pretty much, repeat step 2…
    Select the black letters and Compound Path/Make.
    Select the white compound path and Send to Back.
    With the whites selected, shift-select the black letters and Pathfinder/Minus back.

    Vince

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  • Vincent Rosati

    November 22, 2010 at 5:35 pm in reply to: Understanding standard def., 720X480 vs. 640X480

    Probably either…
    Edit in a DV 720×480 Full Screen (0.9:1) project, this would fill the screen and display properly so long as the playback method honors the PAR flag.
    Or pillarbox the 640×480 into a 720×480 square pixel (1:1) project.

    If it’s a long program, it’s usually a good idea to do encoding tests before doing the final encode – just encode a 10-30 sec. clip to see if everything looks as you expect.

    Vince

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  • Vincent Rosati

    November 17, 2010 at 11:34 am in reply to: Strange new aspect problem after rendering video.

    Initially, any of the forum leaders would be hesitant to supply answers to thread where a rip of a commercial product is the subject.
    fyi

    Although some would disagree with this, my process is to create a project with settings that match my desired output.
    If any effects are used in the timelines, it might be worth pre-rendering to see if there will be any issues with a final render.
    In final render, change ‘Recompress: Maintain Data Rate’ to ‘Recompress: Always’.

    Most of the time, I use ‘Desktop’ projects, as I usually work on projects that don’t conform to ‘standard’ film or tv production formats.

    Vince

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  • When I hear something regarding washed out colors, I tend to think RGB to CMYK conversion.
    Also perhaps, your overprint settings in the print dialogue.

    Vince

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  • Vincent Rosati

    November 10, 2010 at 10:47 pm in reply to: advanced techniques

    Here’s a project file…
    How to Draw the Vector Stock Sphere

    1 – Rotate the original so it’s vertical.
    2 – Create swatches and eyeropper all of the used colors.
    3 – Radial gradient for the sphere.
    4 – Draw ellipses for each of the rings.
    Make the stroke width the same as the ring.
    5 – Duplicate the path rings so you have a backup of the primary structure.
    Then, Object/Path/Outline Stroke.
    6 – Drop the transparency of the new rings so you can see the raster.
    7 – Use the Group Selection Tool to select and adjust the inner
    outer rings.
    8 – Pathfinder/Divide and Ungroup so you have a back and a front ring.
    9 – Duplicate the front rings to create the drop shadows.
    Duplicate the sphere to use as a mask.
    Object/Clipping Mask/Make.
    10 – Create subtraction masks to use with
    Pathfinder/Minus Back.
    11 – Rotate a copy.
    12 – Duplicate the rotated copy and Pathfinder/Unite
    for the reflection and apply an appropriate gradient.

    Vince

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  • Vincent Rosati

    November 10, 2010 at 6:33 am in reply to: png export bug?

    I’ve only used Illustrator’s Export option to save flattened print files or layered PSDs.
    Changing the background color seems to work when you Save For Web…

    Vince

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