Besides re-shooting, like John I still think is the best solution, I would try the following:
Try to key out the dry blood. Roto if you can’t key.
Create a displacement map for the dry blood by duplicating the layer, de-saturate, duplicate again and use Levels to lighten up the layer. Use a Matte choker to feather the edges and precomp with the first duplicated layer. Use this map with FreeForm Pro to displace the blood in 3d and use a Reflection Map to create the “wet” look.
Tudor “Ted” Jelescu
Senior VFX Artist