Tony West
Forum Replies Created
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Nice Noam!
Love that wide tree shot.
Images look great : )
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I used it on a shot when a flash from a camera went off and when I stepped back through it, it looked like the person’s head was going to explode.
Crazy frame. I don’t still have it.
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Tony West
February 7, 2012 at 9:53 pm in reply to: Philip Bloom Asks Seven Editors to Share Their FCP X Experiences[Herb Sevush] “Which is why X works for you.”
Old fc worked for me also. Just not as fast because it was 32 bit
X hasn’t really changed the way I come up with my ideas.
I might be driving in my car and something will hit me. (hopefully not another car hahaha)
A song that would work with a shot.X seems like it would work for me even if I didn’t know what I wanted because it’s so easy to slide things around. The whole auditions thing seems meant for that. Try this try that. The whole preview a look before you make it thing. That’s for when you don’t know how you want it to look. You’re trying things.
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Tony West
February 7, 2012 at 9:37 pm in reply to: Philip Bloom Asks Seven Editors to Share Their FCP X Experiences[Herb Sevush] “But for X the problem still remains, how do you know what should be on the primary storyline when solving that mystery should be the aim of your work? “
I kind of just see that primary storyline as V1 with audio.
When I cut something, I have in my head what I want it to look like before I even start.
I just have to get what’s in my head on that screen.
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[Lance Bachelder] “The biggest thing for me is that it’s making editing fun again”
Yes!
I keep hearing this over and over and it’s why X is going to be around and in many places in the future.
I just don’t think you can underestimate FUN
There are going to be so many people who start projects in X and need a more experienced editor to get it over the finish line.
There are guys on here who could pick that money up if they wanted to but if they don’t that’s cool to.
I certainly can see you cash’in Lance : )
$$$$$$$$
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Tony West
February 6, 2012 at 4:37 pm in reply to: Nothing Is Professional & Industry Standards No Longer ExistNot really the words I would have used or how I would have phrased that message.
I found the camera part interesting though.
I agree that camera manufactures couldn’t care less if you can’t play there newest codecs on your old stuff.
They just put out their new stuff and expect you to keep up.
Your P2 player that you spent a lot of jack on can’t play the latest codec?
“Too bad, buy another one” seems to be the attitude.
I never really hear people complaining about it. It’s just accepted as that’s how it is.
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Tony West
February 2, 2012 at 5:10 pm in reply to: How many here really dislike audio tracks and the viewer?[Lance Bachelder] “might wan a consider running for office or something”
hehehe : )
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Tony West
February 2, 2012 at 4:11 pm in reply to: How many here really dislike audio tracks and the viewer?[Herb Sevush] “I’m not saying you should be forced to give up your screen real estate, but it should be up to the editor “
OK, I agree. Let the editor decide.
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Tony West
February 2, 2012 at 2:59 pm in reply to: How many here really dislike audio tracks and the viewer?I hear you Herb.
but let me ask you, are you looking at booth your viewer screen and canvas screen simultaneously?
Both at the same time, all the time or one or the other?
I guess I only look at one at a time for the most part so it doesn’t matter as long as they switch quickly.
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Tony West
February 2, 2012 at 1:51 pm in reply to: How many here really dislike audio tracks and the viewer?I have been taking my own poll myself David. In covering sports I travel from state to state and even when I stay at home, out of state folks come here to cover their teams. I ask them all about X. It’s starting to take off. BTW, most of us that work in sports do other work also.
Since I’m coming in direct contact with people from around the country multiple times a week I think that give s me a unique opportunity to get a feel from many different people.
Also folks that don’t get speed you must not work in sports or news.
We can’t walk out to the mound and ask the players to hold up the game while we work.
The game is the game. Working under the gun is often quite challenging, rather than, take as much time as you need.The rub was that no matter how long you had been in the game and no matter what you worked on, if you saw potential in this product or enjoyed working with it you were all of the sudden not a “pro”
As insulting as that was, it’s how some feel. Thus the debate. Let’s do it.The angle from many has been that this product was aimed at half a– editors, amateurs and some even said “hobbyist”
I never found that credible, and I really don’t after yesterday.Look at that demo for Multi-cam. Look at that crew. The Porsche Cayenne crane cam? Are you freakin
kidding me? What do you think those guys day rate is? What about that copter pilot, or even that guy with the wrap around gropro set-up? They had the ALEXA out there. You would really have to stretch your imagination to say that those guys are “hobbyist”
They are some of the top people in the game using the top gear in the game.You know why? Because that’s who they are aiming at.
That demo that they made in X looked AWESOME btw.
I’m not convinced they weren’t already working on this before. Look back at that first demo last year.
Same cars, same track some of the same angles. Did they hire that crew back and reshoot because people complained and spent all that money, or was this stuff in the can because they knew were they were going?64 camera angles. The only thing I work on with those kind of numbers is the Olympics.
I got used to not having that viewer. I like looking at one BIG screen now instead of two smaller ones.
I want to see stuff big. If I could work on a 52 inch screen that would be ideal for me.I vote A : )