Forum Replies Created
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This question seems to be about Premiere Pro, so I recommend asking in the Premiere Pro forum.
That said, I’ll point out that the GTX 670 is not one of the cards on the Premiere Pro whitelist for GPU acceleration, so you must have modified the text file to make that card work.
Updates can overwrite that text file, so your changes may just need to be redone.
Also, read this:
https://blogs.adobe.com/premierepro/2013/06/adobe-premiere-pro-cc-and-gpu-support.html———————————————————————————————————
Todd Kopriva, Adobe Systems Incorporated
After Effects quality engineering
After Effects team blog
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Todd Kopriva
August 17, 2013 at 3:51 pm in reply to: windows desktop setup advice needed for AE/PP workflow.Get an SSD for your After Effects disk cache. If you can’t do that, put your After Effects disk cache on the SSD on which you have your applications.
See this page for information about hardware for Premiere Pro and After Effects: https://adobe.ly/pRYOuk
See this page for resources about making Adobe Premiere Pro and After Effects work faster: https://adobe.ly/eV2zE7
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Todd Kopriva, Adobe Systems Incorporated
After Effects quality engineering
After Effects team blog
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Todd Kopriva, Adobe Systems Incorporated
After Effects quality engineering
After Effects team blog
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I’ve tested with the GTX 680MX and GTX 675MX (iMacs) and added those to the list of cards that the next version of After Effects CC will use for CUDA acceleration of the ray-traced 3D renderer. This update should be released in late September, if all goes according to plan.
I’m in the process of testing some other cards for that release, too.
Also, be sure to read my previous comments on this thread about us enabling the use of untested, unsupported GPUs. That feature is looking pretty good, and I have confidence in us being able to release that in late September, too.
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Todd Kopriva, Adobe Systems Incorporated
After Effects quality engineering
After Effects team blog
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Todd Kopriva
August 15, 2013 at 9:57 pm in reply to: May I delete all my tmpAEtoAMEProject files without issues?This isn’t even my job. 😉
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Todd Kopriva, Adobe Systems Incorporated
After Effects quality engineering
After Effects team blog
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Todd Kopriva
August 15, 2013 at 9:46 pm in reply to: May I delete all my tmpAEtoAMEProject files without issues?Nope. No problem.
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Todd Kopriva, Adobe Systems Incorporated
After Effects quality engineering
After Effects team blog
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Todd Kopriva
August 15, 2013 at 9:44 pm in reply to: Collect files; only collect frames from time re-mapped layerCollect Files does not do any trimming.
You can make a feature request here:
https://www.adobe.com/go/wish———————————————————————————————————
Todd Kopriva, Adobe Systems Incorporated
After Effects quality engineering
After Effects team blog
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Todd Kopriva
August 15, 2013 at 5:11 am in reply to: AE CS6 slower than CS5.5: 24 hours of render when it’s suppossed to be 6See this page for resources about making After Effects work faster: https://adobe.ly/eV2zE7
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Todd Kopriva, Adobe Systems Incorporated
After Effects quality engineering
After Effects team blog
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Show a screenshot of your composition, being especially careful to show your time remapping keyframes.
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Todd Kopriva, Adobe Systems Incorporated
After Effects quality engineering
After Effects team blog
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> I need to track a dancers hands
The 3D Camera Tracker effect is for analyzing a scene and creating a synthetic camera that matches the camera used to record the scene so that you can insert static objects into the scene.
It is not for tracking moving objects in a scene, like someone moving their hands around.
None of the 3D camera tracker plug-ins are for tracking moving objects. That’s more what mocha is for (or even the tracker built in to After Effects).
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Todd Kopriva, Adobe Systems Incorporated
After Effects quality engineering
After Effects team blog
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