Forum Replies Created

  • Thunder Waffe

    August 19, 2012 at 5:53 am in reply to: Shoulder Deformation with Character /CMotion

    Have you used the weight tool on it? If not, use it on the part where it spazzes out. It’s happened to me before.

  • Thunder Waffe

    August 18, 2012 at 11:46 am in reply to: Cinema 4D Render Error – Not enough memory…

    Sorry, I have found the 64bit version! Topic finished!

  • And sorry, you may think I have an illegal copy from my words but I don’t. I have a demo version and I’m new to cinema 4D. I just got the demo a few days ago.

  • Thunder Waffe

    August 18, 2012 at 7:10 am in reply to: Cinema 4D Render Error – Not enough memory…

    [Brian Jones] “and using the 64 bit version of C4D (I forgot to ask)… To set Render Instances it’s in the Cloner’s Object tab, it makes the clones ‘instances’ instead of full copies and they hardly use any memory by comparison.”

    Well, currently I am using a 32 bit… I know that 32 bit only uses 3 gigs of the ram. So the problem is now:

    I have very limited internet each month. Is there a way to change your cinema 4D 32bit into a cinema 4D 64bit without downloading cinema 4D again?

  • Thunder Waffe

    August 18, 2012 at 3:08 am in reply to: UV map issue

    Try splitting up the texture in a image editing program. On photoshop you can use the slice tool which will speed up the process. Also, don’t use thrausi or nitroblast but model your own chunks that are meant to break. Then add the textures manually onto the model with a material.

  • Thunder Waffe

    August 18, 2012 at 3:04 am in reply to: Cinema 4D Render Error – Not enough memory…

    [Brian Jones] “are you using a 64 bit version of Windows? If you are using a lot of clones are they set to be Render Instances?”

    I am using a 64bit. And how would I set render instances?

  • Try deleting your preference folder. If that doesn’t work, update your driver.

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