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Shoulder Deformation with Character /CMotion
Hi all,
I am having a rather annoying problem when rigging a character.
The rig is simple enough, standard ‘Figure’ object, and using R13’s Character tool to piece it all together.
My issue occurs when selecting CMotion to make the character walk.
The character adjusts to a walking position as desired but the mesh of the shoulder completely ‘spazzes out’ into a horrible shape.Thanks
Bam Rees