Forum Replies Created

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  • Stu Pond

    November 17, 2005 at 10:02 am in reply to: Global Hue + Sat change using expressions

    I was afraid that was the case. It’s too late to change the setup so I’ll have to go through individually.

    Time to put the coffee on!

  • Stu Pond

    November 17, 2005 at 10:02 am in reply to: Global Hue + Sat change using expressions

    I was afraid that was the case. It’s too late to change the setup so I’ll have to go through individually.

    Time to put the coffee on!

  • Stu Pond

    November 15, 2005 at 12:03 pm in reply to: Underwater Scene

    Back in my Bryce days (ahhh…) I used to do effective underwater scenes using coloured fog and a water texture (the sort of rippling surface in sunlight pattern similar to Hockney paintings, perhaps that is on the surface of your current image). You may need to adjust the image to make it match your fog colour and saturation.

    Apply this texture to everything, or project it from a light. Be aware this light is coming from above only, and the light underwater is very diffuse. Shadows are deep and very soft.

    stigWeard

  • Stu Pond

    November 9, 2005 at 9:39 am in reply to: Help on plug-ins “Kpt Goo” style distorting effects

    If you have AE 6.5 Pro then you already have the plug-in you need. It’s the Liquify filter and does pretty much what Goo did with lots more control but not as fast previews and not as nice an interface (IMO).

  • Stu Pond

    November 9, 2005 at 9:37 am in reply to: Time remapping comps with no video

    Thanks Ben!

    Been neck deep in deadlines so not able to reply :/

  • Stu Pond

    September 8, 2005 at 2:40 pm in reply to: Particle rotation – too fast, as always

    Ahhhh, that’s speed of rotation then, not how far it rotates.

    All these years I’ve never realised that – doh!

    Cheers Brian!

    Stu

  • Stu Pond

    August 4, 2005 at 4:27 pm in reply to: Distributing objects evenly over a sphere

    Thanks a bunch for this Chris – much appreciated.

    I have been on site this week hence the delay in replying. I will have a look at this over the weekend.

    Thanks again for your time,

    Stu

  • Stu Pond

    July 31, 2005 at 9:40 am in reply to: Distributing objects evenly over a sphere

    Thanks for the advice!

    I have the place on points plug in, but it doesn’t look quite right as the points bunch at the top and bottom of the sphere.

    I’ve never used Xpresso before, so I’ll give it a go.

    Cheers,

    Stu

  • Stu Pond

    May 25, 2005 at 2:58 pm in reply to: Restricting rotation to pivot objects

    What I need is to constrain the rotation to one axis for each element of the turret, otherwise it goes all over the place!

  • Stu Pond

    May 3, 2005 at 10:14 am in reply to: Title Crawl In AE. Reducing The Flicker Effect.

    You’ll need to render the footage as interlaced to remove the flicker. White on black seems worst than anything though.

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