Forum Replies Created

Page 586 of 594
  • Steve Roberts

    April 13, 2005 at 3:12 pm in reply to: Blow out?

    https://www.buena.com/ee/cameraflash.shtml

    Download the demo, and the Camera Flash effect should be unlocked.

    Steve

  • Steve Roberts

    April 13, 2005 at 3:10 pm in reply to: Question on animating a signature Tutorial

    No, I run my own little thing. But I have met Tim Martin at Framblender. Nice fellow.

    S.

  • Steve Roberts

    April 13, 2005 at 2:48 pm in reply to: Playing sounds

    Using MP3s in AE is asking for trouble in the form of clicks, pops and/or strange audio behaviour.

    Use QT Player to export MP3s to AIFF or WAV. Next, import the AIFF or WAV into AE.

    Steve

  • Steve Roberts

    April 13, 2005 at 2:45 pm in reply to: opening title sequence
  • Steve Roberts

    April 13, 2005 at 2:48 am in reply to: Question on animating a signature Tutorial

    🙂

    Steve

  • Steve Roberts

    April 13, 2005 at 1:29 am in reply to: following arrow in woods effect

    1. Draw a mask in AE or photoshop to separate the arrow from its background in the still photo. Render that image as a PSD (for example) with an alpha channel.

    2. Shoot footage running in a straight line through the woods towards your target.

    3. Import the arrow photo and the footage into AE.

    4. Drag the footage onto the new composition button at the bottom of the project window.

    5. Drag the arrow shot into that composition you just made.

    6. Make sure the arrow layer is over the footage layer.

    That’s it. If you like, you can slowly animate the position of the arrow a bit, or apply the wiggle expression to its position to wiggle it a bit. For extra marks, keyframe the brightness (effects>adjust) of the arrow to match the dappled light in the forest.

    Steve

  • Steve Roberts

    April 13, 2005 at 1:29 am in reply to: following arrow in woods effect

    1. Draw a mask in AE or photoshop to separate the arrow from its background in the still photo. Render that image as a PSD (for example) with an alpha channel.

    2. Shoot footage running in a straight line through the woods towards your target.

    3. Import the arrow photo and the footage into AE.

    4. Drag the footage onto the new composition button at the bottom of the project window.

    5. Drag the arrow shot into that composition you just made.

    6. Make sure the arrow layer is over the footage layer.

    That’s it. If you like, you can slowly animate the position of the arrow a bit, or apply the wiggle expression to its position to wiggle it a bit. For extra marks, keyframe the brightness (effects>adjust) of the arrow to match the dappled light in the forest.

    Steve

  • Steve Roberts

    April 12, 2005 at 11:53 pm in reply to: how to do this effect?

    There’s no trick that I know of. After you key out the sky using a keying effect in AE, you’ll have to draw a mask around her body using the pen tool. If her body were a vertical cylinder sliding into the painting, you could get away with contracting the mask using a negative mask expansion value in the mask properties in the timeline. In your case, you might be able to do that by drawing a mask around the head and torso and contracting.

    However, you’ll have to draw extra masks for her arms and legs, because they will “break the membrane” of the painting in different ways. You may be able to contract the masks with the expansion value, but you’ll probably have to animate the mask shape with keyframes. This is called “rotoscoping”. Make a keyframe at each major change in the motion mask shape, and let AE calculate the frames in between.

    Some things still have to be done by hand. 🙂
    Steve

  • Steve Roberts

    April 12, 2005 at 4:57 pm in reply to: Need some explaining here

    Neat effect!

    Steve

  • Steve Roberts

    April 12, 2005 at 4:32 pm in reply to: Question on animating a signature Tutorial

    Signatures can be done by using AE’s pen tool to draw open masks that match the signature. Next, you apply the render>stroke effect, set to “all masks” and “stroke sequentially”. To make it write on, you animate the stroke’s end value.

    There you go.

    Steve

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