Forum Replies Created

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  • Steve Cohen

    June 6, 2007 at 3:12 pm in reply to: Ghost Actor Effect – Suggestions

    Honestly I have never done it myself, but I think you will need to overlight the room a little bit to compensate for the black opacity from around the subject.

    This is the same or similar technique that the use in the Haunted mansion in Disney World The scene where you are going infront of a glass window and there is a ghostly ball going on below you.

    The difference is that the glass giving you the reflection of the ghost below is pointing downard instead of to the right or left.

    Do a little experimenting with it to get the look you want, you’ll be able to tell by looking at the image in the camera or a field monitor.

    Steve Cohen
    Editor
    O2 Media Inc.

  • Steve Cohen

    June 6, 2007 at 2:11 pm in reply to: Grouped Favorites

    Okk I got it. I hate getting old and forgetting stuff.

    Select the clip in the timeline and then do Make Favorite from the effects menu.

    This gives you a folder in your favorites with the sequence name and all the filters for that clip in the folder.

    If you select the filters from the filters tab and then choose Make favorites you get 2 seperate filters in the Favorites Menu.

    Sorry for the hassle.

    Steve Cohen
    Editor
    O2 Media Inc.

  • Steve Cohen

    June 6, 2007 at 2:01 pm in reply to: Ghost Actor Effect – Suggestions

    Ok I got it.

    The glass is in between the camera and the room at a 45 degree angle to the camera and the subject is standing parallel to tht glass.

    Kind of like this if (if it works)

    Room

    Glass/

    Camera____Subject

    Don’t forget to light the subject accordingly.

    Steve Cohen
    Editor
    O2 Media Inc.

  • Steve Cohen

    June 6, 2007 at 1:53 pm in reply to: Ghost Actor Effect – Suggestions

    Now that I’m thinking about it more.
    I believe that you shoot thru the glass at the room or the place where the scene takes place and then have the actor at a 45 degree angle to the glass, so you are basically picking up his reflection in the glass, but it is at reduced opacity.

    I’ll post more if I can get my mid working.

    Steve Cohen
    Editor
    O2 Media Inc.

  • Steve Cohen

    June 6, 2007 at 1:50 pm in reply to: Grouped Favorites

    Yeah I know I can do that, but what I read did it all as 1 step and anything we can do to save a step is gold.

    Thanks again.

    Steve Cohen
    Editor
    O2 Media Inc.

  • Steve Cohen

    June 6, 2007 at 1:48 pm in reply to: Grouped Favorites

    Thanks Tom, but that’s not exactly what I was tallking about.

    Doing what you said gives me 2 sepearate entries in the favorites folder.

    The method I read was a way that would take both (if there are 2 filter) and place them into 2 folder so I can drag just that folder onto the new clip and both filters would be applied.

    I can do it manualy but creating a folder and draging the 2 saved favorites into the folder, but I know there is a way to do it all at one.

    Thanks agian.

    Steve Cohen
    Editor
    O2 Media Inc.

  • Steve Cohen

    June 6, 2007 at 1:34 pm in reply to: Ghost Actor Effect – Suggestions

    I seem to remember an odl Magicians trick of shooting in a mirror or through glass at an angle to get the effect you are looking for.

    Sorry I can’t remeber exactly what was done, but I hope this helps.

    Steve Cohen
    Editor
    O2 Media Inc.

  • Steve Cohen

    May 21, 2007 at 3:34 pm in reply to: multiple monitor dilemma

    You could yuse a KVM (Keyboard Video Monitor switch), I did a search on Google and found several options.

    https://www.kvms.com/products/KEEMUX-P2V-2.asp
    https://www.kvm-switches-online.com/cs1744.html
    are just a couple of them.

    I had a similar setup at another job.

    I had a PC with 2 video outputs and a MAc with 2 video outputs.
    At the time I had to use 2 manual A/B switches to switch each of the monitors.

    Steve Cohen
    Editor
    O2 Media Inc.

  • Steve Cohen

    May 20, 2007 at 1:40 pm in reply to: FCP5 projects in FCP 6

    I’m not 100% sure, but updates should be backwards compatible, but upgrades are not.

    Wikipedia=Backward compatibility is the special case of compatibility in which the new server has a direct historical ancestral relationship with the old server. If this special relationship does not exist then it not usually spoken of as “backward” compatibility but is instead just “compatible”

  • Steve Cohen

    May 20, 2007 at 1:35 pm in reply to: Backwards compatible

    I’m not 100% sure, but updates should be backwards compatible, but upgrades are not.

    Wikipedia=Backward compatibility is the special case of compatibility in which the new server has a direct historical ancestral relationship with the old server. If this special relationship does not exist then it not usually spoken of as “backward” compatibility but is instead just “compatible”

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