Forum Replies Created

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  • Simon Billington

    September 25, 2015 at 1:14 am in reply to: Audio Latency

    As a work around, you try placing a delay plugin on your master out, fiddle with it until the Audio falls back into sync.

    Oh, if you do that, remember to bypass it when you want to render out.

    I’m getting the impression the problem may jot be audio, but there is lag time for with the monitor. Perhaps it’s the type of cable used, but I don’t really know what your options are.

  • Simon Billington

    September 24, 2015 at 1:47 pm in reply to: Normalizing an entire film’s soundtrack

    Yeah don’t concern yourself with peak levels SSL long as you to go past 0dbFS.

    If you target your overall loudness around -18dbfs that’s a good place to start. Note that loudness is not the same as your peaks, it’s actually very similar to RMS, just more precise.

    You can key frame your audio level to keep it around -18, or you can use the RMS Normaliser, I think it should do a similar thing.

    You could also use a limiter and take just a few dB off the peaks in the audio.

    If you were in the market for plugins you can try Vocal Rider or eMO D5 from Waves. Vocal rider will ride the volume levels, in a similar way to key framing, but it can be a lot more quick and responsive, also faster to use.

    The D5 has 5 different types of dynamic controls in the one plugin so comes in useful quite a lot at shaping the audio. Among those is a Limiter and a Leveller which can be used to do a similar job as a RMS Normaliser.

    Hopefully there are enough options above to help you find your most ideal solution.

  • If the through the clearing is in between useful audio, you can usually cut out the offensive audio or use level key framing to drop the volume in the appropriate place.

    Trouble is that can leave dead space within the audio, so you may need some “room tone” to place in the gap to eliminate that sudden drop out.

    If the offending noises are underneath your dialogue or useful audio, it gets a lot trickier to remove. It’s possible to achieve a decent job in Auditiion, but for more tricky stuff requires something a bit more advanced like iZotope RX Audio Editor.

  • Simon Billington

    September 24, 2015 at 1:14 pm in reply to: Transform mono tracks into stereo track

    While the suggestions here will allow you to create stereo audio from two mono tracks, it won’t sound as its in stereo, it will still sound mono, but come out both speakers, it won’t actuall sound like it was recorded as stereo.

    That’s probably okay and what you want. I just want to make sure you are aware of that.

  • Simon Billington

    September 24, 2015 at 1:07 pm in reply to: Color Correction

    You could even just create a basic rectangle mask, obscuring the outside content that you don’t want to change, and possibly use something like a basic contrast and brightness filter, to get it closer.

    Failing that, using the 3 way color and changing the highlights, to match.

    It may need a bit more finessing, but I’m trying to think of straight forward solutions.

  • Simon Billington

    September 24, 2015 at 12:58 pm in reply to: Audio Latency

    Have you tried setting the FireStudio as the Master Clock on the Audio Hardware preferences??

  • Simon Billington

    July 24, 2015 at 5:27 pm in reply to: Problem with Denoiser effect

    Izotope refers to it as musical noise, or you could also refer to it as artefacts.

    Yeah the better the algorithm the less of those artefacts, but it’s still possible to overdo it and still produce less than desirable results.

    The better quality the algorithm, the better the results, but it does come down to the skill of the user as well. It’s certainly an acquired skill too, especially with more tricky cases.

    Audition would produce potentially better results then Premiere, but it is stock algorithms too. So my earlier still remains about considering more advanced 3rd party technology if Audition can’t quite get you the results you need either.

  • Simon Billington

    July 24, 2015 at 2:38 am in reply to: Problem with Denoiser effect

    It almost sounds as if there is some smearing of time information, which CAN happen. The possibility is that there were some very discrete echoes buried underneath that noise that is just becoming more pronounced after noise removal.

    If you find you can’t get desirable results with Audition, then you may want to trial some more heavy duty processing.

    X-Noise, it would seem, is currently on sale. Alternatively, you could also try NS1 and W43.
    https://www.waves.com/plugins/noise-reduction-restoration#

    There are others out there. Download a trial and see if you can get more desirable results. It would be a good idea to do it before X-Noise comes off sale.

  • Simon Billington

    June 25, 2015 at 2:31 pm in reply to: Restoration Tools on Sale

    Great news indeed, man.

    If you know anyone else who needs such a solution, spread the word. 🙂

  • You can only try using two mic sources, one to cancel the other, but I believe the others are correct, you will probably cause phasing issues.

    You could try the built in a noise removal, but the algorithms are ancient and aren’t the best, orpf ten resulting in quite a bit of “musical noise” as side effect.

    If that doesn’t happen for you try demoing some of the stuff HERE. In fact, as I look, NS1 is on sale. Try not to pay full for any of the stuff here, they have sales all the time.

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