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  • There’s two ways I can think of currently to do what you want to achieve.

    First way
    – The first way is to splice the section of audio around the area you want to affect, disconnect it from the video if you have to.
    – Apply the eq effect to the part of audio that concerns you, roll off the highs and/or use a band to subtract the frequency content you want
    – Either use an audio cross-fade transition or physically cross-fade between the effected an u effected regions. The type of crossfade that is usually ideal here is a logarithmic one.
    – Adjust the edit points and the fades until it sounds smooth.

    Second way
    Use a tool like a transient enhancer to automatically reduce any harsh transients.

    Can’t remember if Audition has one.

  • Simon Billington

    May 12, 2015 at 12:24 pm in reply to: Loudness radar workflow

    Actually there is something you’re missing!! LOL

    It sounds to me you’re setting you’re peaks to -24LUFS not the loudness or average energy.

    Check out the very similar post that I made to a very similar thread here…
    https://forums.creativecow.net/readpost/3/965946

    Let me know if you have any further questions

  • Simon Billington

    May 11, 2015 at 11:24 pm in reply to: Adobe bids for The Foundry

    Oh I won’t lose any sleep over it, others might though. It’s just an observation.

    Personally i think they would be fools for doing so.

  • Simon Billington

    May 11, 2015 at 11:09 pm in reply to: Adobe bids for The Foundry

    The fear is though, as has happened in the past is that Adobe will cannibalise Fusion’s current stable of apps, only to bolster After Effects and Premiere with some of the features.

    To be fair Adobe aren’t the only ones guilty of doing this, but other developers have done this sort of thing as well.

    I don’t think that its a remote possibility, edging on paranoia, I actually think that it becomes a very real possibility.

  • Simon Billington

    May 11, 2015 at 12:11 pm in reply to: Removing Sibilance With Audition CC

    Failing that, if you have to do some repairs there is still some tricks you can do. After all recording it correctly the first time is the ideal, but not always achievable in the real world, especially when you are under resourced, over time or you simply get given the material from another person.

    Tools like the DeEsser Can help remove sibalence and tame some percussive transients from sounds like “T” & “K”. “P” & “B” can ultimately have a lot more lower frequencies in the transient as well and so a tool like a multiband eq/compressor can become handy.

    However, while DeEssers are easy to use, multiband processors aren’t and require a lot more practice. That being said most should come with a number of presets with hopefully something that may provide a useful starting point for you…. And then there is YouTube, or tutorials that can possibly be found elsewhere here.

  • Simon Billington

    May 11, 2015 at 10:48 am in reply to: Adobe bids for The Foundry

    I don’t disrespect Adobe at all, but I don’t think it becoming a behmouth company by owning everything useful in video land is the best move for the industry as a whole.

    Adobe needs SOME competition before it ends up as another Microsoft. No disrespect to MS users either.

  • Simon Billington

    May 11, 2015 at 10:39 am in reply to: Precision editor audio only

    It’s a valid point.

    There are times, not always, but times where some precise editing is required on a dialogue, even a music track. It would be a lot more convenient if the precision editor did lend itself to audio as well.

    The best I do to work around that is enable the split audio/video editing. Zoom right in on the time line and nudge it either backwards or forwards. The edits you’re trying to make will be up sub frame which is why you need to edit it as either a J or L cut

  • Simon Billington

    May 11, 2015 at 4:36 am in reply to: Loudness Radar vs. Audio Meters

    In reality you would want to pay attention to both. The broadcast standards are different in many countries, but still seem to be very close to each other.

    I believe it’s -23LUFS loudness, and -2 dBFS peak in Australia, I think, but it varies between television stations.

    Generally speaking, if you aren’t concerned with meeting broadcast standards all you really need to be concerned is that your peaks don’t exceed -1 or -2 peak and that your overall energy levels or loudness are somewhere between -18 and -24 LUFS.

    If you find you can’t get enough information out of your metering, and that does happen, then you may need a more specialised tool such as the WLM.

    If you find that you can’t get that kind of loudness while keeping your peaks within limits than you may need a little bit of limiting and/or compression.

    Premiere does have some basic tools there but the quality can be a it dubious at times in mastering situations like this. You may want a more transparent soulution like the Elysia Alpha Compressor or Waves MV2 or the rather unconventional Vocal Rider which may prove to be very useful on dialogue tracks.

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