Forum Replies Created

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  • Sascha Haber

    January 31, 2014 at 11:37 am in reply to: Upgraded to OSX Mavericks. Crashing constantly.

    I totally second this…
    Smoke is also not usable under Mav…stay away if you need performance.

    A slice of color…

    Resolve 10.1.0.021
    Colorist / VFX / Aerial footage nerd
    https://vimeo.com/saschahaber

  • Not at all.
    Try to middle click from another grade, try lifting one from the Timeline, or changing its length.
    And now try to make a change on a Red clip that is used several times, but uses local gradings.
    All these action invalidate the cache.
    Furthermore it only seems to work on material brought into the timeline as single clips, when you are grading from a full clip cut by and EDL its much severe.
    I think the main problem with it is that it doesnt really look a the local media created during caching.
    At least the functions that make it go back to the source are way off….for now.
    But they know already …lets wait and see 🙂

    A slice of color…

    Resolve 10.1.0.021
    Colorist / VFX / Aerial footage nerd
    https://vimeo.com/saschahaber

  • Sascha Haber

    January 29, 2014 at 9:28 pm in reply to: Logickeyboard R10

    My students love em…They get used to the shortcuts, develop muscle memory and afterwards can use the tool faster.

    A slice of color…

    Resolve 10.1.0.021
    Colorist / VFX / Aerial footage nerd
    https://vimeo.com/saschahaber

  • Sascha Haber

    January 28, 2014 at 9:58 am in reply to: Quicktime X

    Yes, and on every Mac I am working on I install Quicktime 7 from my Cloud drive or USB key.
    Not only because QT X is a pile of junk and useless for professional use, but also because I need to show my clients things on their system first.
    And splice in an audio file, or cut of a color bar.
    Apple made a shade move back then to push its Compressor, but if you know what you are doing you will always go back to VLC and QT 7..

    The main problem is, as soon as THEY ship it of to their client, the same problem happens.

    A slice of color…

    Resolve 10.1.0.021
    Colorist / VFX / Aerial footage nerd
    https://vimeo.com/saschahaber

  • Sascha Haber

    January 25, 2014 at 9:03 am in reply to: Crash

    Oh boy, this sounds terrible.
    Thats exactly how mine started to die last year.
    The problem originates in the big card drawing too much power during some operations like rendering but also on boot up.
    The capacitors are slowly giving in.
    I hope you are still on Apple Care.

    A slice of color…

    Resolve 10.1.0.021
    Colorist / VFX / Aerial footage nerd
    https://vimeo.com/saschahaber

  • Sascha Haber

    January 24, 2014 at 3:07 pm in reply to: Standard Candle R10

    Is it just me or does it look like TNR nodes are more CPU than GPU dependent ?

    A slice of color…

    Resolve 10.1.0.021
    Colorist / VFX / Aerial footage nerd
    https://vimeo.com/saschahaber

  • Sascha Haber

    January 24, 2014 at 2:15 pm in reply to: Standard Candle R10

    I guess if it doesnt get up to speed it means you have not enough power for that flow.
    Blur sharpen blur keeps the image half intact so we dont have a blurry mess in the end.

    I might have saved the project starting in Version 4, please start in Version 1 which should play on all system.
    The FPS show up in the upper left corner

    A slice of color…

    Resolve 10.1.0.021
    Colorist / VFX / Aerial footage nerd
    https://vimeo.com/saschahaber

  • Sascha Haber

    January 23, 2014 at 9:27 pm in reply to: Standard Candle R10

    Good 🙂
    That might be the highest score we will see.

    Come on guys, give us some low numbers now…anyone with a standard system ?

    A slice of color…

    Resolve 10.1.0.021
    Colorist / VFX / Aerial footage nerd
    https://vimeo.com/saschahaber

  • Sascha Haber

    January 23, 2014 at 9:36 am in reply to: Standard Candle R10

    Hey Laco,

    thanks for the offer, much appreciated…
    I just updated the test to also put some stress on Titans…
    Here is the link and my numbers again…

    https://www.wetransfer.com/downloads/348346ce39ecf9204f99dbe196907d0020140123093604/a011aeb2c3c08d210b325e274d259e4420140123093604/b7817a

    So everyone, give this one a shot and let us know if its to much now.
    If not this will become the new standard.

    Mac Pro 5.1
    Processor 2 x 2.4 GHz 6-Core Intel Xeon with 20GB
    OSX 10.8.5
    Display : Quadro 4000
    GPU : Cubix Desktop with 3x GTX 680

    V01 09 blur nodes 24 fps
    V02 18 blur nodes 24 fps
    V03 30 blur nodes 18 fps
    V04 66 blur nodes 09 fps
    V05 01 TNR nodes 24 fps
    V06 02 TNR nodes 24 fps
    V07 03 TNR nodes 13 fps
    V08 04 TNR nodes 08 fps

    A slice of color…

    Resolve 10.1.0.021
    Colorist / VFX / Aerial footage nerd
    https://vimeo.com/saschahaber

  • Sascha Haber

    January 22, 2014 at 6:01 pm in reply to: Standard Candle R10

    All right…all right…seems like we need more normal nodes for the Titans.
    Colin, could you double Version 3 or 4 and see if it bogs down below 24 ?

    But nice to see the TNR is almost the same.
    Could anyone from BMD chime in and let us know if TNR is CPU or GPU dependent ?
    And what is the status of AMD ?

    A slice of color…

    Resolve 10.1.0.021
    Colorist / VFX / Aerial footage nerd
    https://vimeo.com/saschahaber

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