Forum Replies Created

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  • Ryan Hill

    December 3, 2010 at 9:13 pm in reply to: Automated text replacement for localization?

    I think that’ll work.

  • Ryan Hill

    November 30, 2010 at 7:23 pm in reply to: Motion Track an effect to a scene

    Dave, is there somewhere I can see a list of all your stock answers? 🙂

  • Ryan Hill

    November 30, 2010 at 5:00 pm in reply to: Beam Effect / Wiggle

    That’s basically what I would do, if I understand you correctly, but I don’t know why it wouldn’t work.

    Are the text layers using 2D or 3D positioning? Are the start and end of the beam really not moving at all? What if you look at the numerical values, are they changing but a small amount or not at all?

  • Ryan Hill

    November 19, 2010 at 8:56 pm in reply to: fall down the light to build the city

    It looks like there is at least some depth data in there. I noticed the snowflakes aren’t a consistent intensity, but get brighter as they approach their target. I think this means they’ve built the image out of lights, then used those lights to light the particles.

    In what way did your attempt look bad?

  • Ryan Hill

    November 19, 2010 at 6:43 pm in reply to: How can I get my flv/swf down to 48kb!?!?

    You can export a small flv file if the animation is limited in certain ways. Any 3D layers or layers with filters applied, will be converted into an image per frame, which makes it larger. If you take a still image and apply just 2D position and scale animation to it, it will only need to store the one image + the animation data, which will be really small.

  • Ryan Hill

    October 1, 2010 at 4:40 pm in reply to: is iphone making popcorn an editing prank?

    I notice between the 40 seconds and 60 seconds, when the popcorn is popping, the camera is panning but not translating. I presume the panning was faked on computer, which makes it easier to animate the popcorn. Near the start of that sequence, there’s a quick zoom out and blur, maybe to cover a transition? Or maybe the popped corn was on the table the whole time and they erased it, but it wasn’t clean enough to pass unless it was out of focus?

  • Ryan Hill

    March 29, 2010 at 5:54 pm in reply to: .vob files will be the death of me

    Hmm. In this thread someone mentions using that converter and having out-of-sync audio.
    https://forums.creativecow.net/thread/240/185

    It’s version 5, and now they’re on version 9, so maybe they’ve fixed it, but I’m trying out a demo, so I’ll see.

  • Ryan Hill

    March 29, 2010 at 5:40 pm in reply to: .vob files will be the death of me

    It’s kind of hard searching for this stuff, since there’s a lot of crappy converters that are link-spamming their search results.

    But this one looks promising:
    https://convertmovie.com/videoconverter/formatref.html

  • Ryan Hill

    January 28, 2010 at 9:35 pm in reply to: Animating a chain and sprockets in AE

    It’s going to be a lot of trig to figure it out.

    Each link in the chain will pass through four states.
    1) On the first gear
    2) Passing from the first gear to the second
    3) On the second gear
    4) Passing from second back to first

    If you can solve the total length of the chain, you can solve the speed each link will move around the chain’s path in terms of the speed each gear rotates.

    To solve the chain length, you need to solve the length for each of those four parts. The angle around each gear that the chain passes along will add up to 360, so if the larger is 190 degrees, the smaller will be 170.

    The tricky part to me is how to figure out what those two angles should be.

  • Ryan Hill

    January 27, 2010 at 9:11 pm in reply to: Box Flipping

    I don’t know about expressions. I’d probably just parent each square to the one it folds into and then rotate it 180. Maybe if you needed to do hundreds it would be worth it to figure out an expression.

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