Rob James
Forum Replies Created
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Couple of questions come to mind initially. Which iZotope plugin are you using, Ozone or Trash? I would imagine Ozone, as that is predominantly a Mastering plugin? Do you have access to all individual tracks, and are you mixing in Vegas? Or mixing in a DAW and syncing up to the audio, on the video in Vegas? I ask because all these factors have a bearing on process. Personally, I don’t like Ozone as I find it colours the mix too much, I prefer other plugins in my Mastering Chain. It’s all subjective and down to personal taste. If you do have access to all of the indivudal instruments (recorded to their own tracks) and your goal is to reproduce the force of the performance, I’d re-mix it, until it sounds just awesome! If on the other hand you only have mix-downs to work with, I’d use the board mix, and Master that one to give it some ummph!! Then sync that up to the camera audio, and mute the camera audio, once it’s synced. You should get a kick ass sound. As far as where to start with Ozone, go through all the presets until you find one that makes your mix pop, then tweak that one to taste. Though I wouldn’t recommend that plugin for Mastering. Experment….
Rob,
https://www.robjames.net/ -
Jesse, Fuddam’s detailed description is bang on, and Steve’s advice about Particle Illusions and Detonation Films are both excellent! I’ve had great success with both. But you must get Particle Illusions it’s unreal, you can even have muzzle shots, with shells flying out of the chamber (with or without smoke). Hard to top that!! All you need is a toy gun prop, and your movies will look incredible. Get all of the free Detonation Film stuff, blood explosions…………everything you’ll ever need, even rain and snow. Have fun…………if you can dream it, you can do it with those products………and Vegas of course.
Rob,
https://www.robjames.net/ -
Hey Michael, I’ve always had great success with Windows Media Video V9 .wmv format. Of course that won’t help you if your end-user is on a Mac. In that case choose QuickTime .mov format, with similiar settings to the ones I’m about to describe. Once you’ve selected Windows Media Video V9, in the Template slot choose 512 kbps. Then Hit he Custom button. On the Project TAB choose BEST. In the Audio TAB choose, CBR at 128 kbps, 44.1kHz stereo. In the Video TAB choose CBR Windows Media Video 9 and Image size to 320X240 Animation. Frame rate to 30 fps. (And no frame rate has no bearing on the file size) Slide the video smoothness bar fully to the right (100) In the Bit Rate TAB choose Internet/LAN (500K). This incidently is also the BEST render for submissions to YouTube as well, so save it as a Template at the top and call it YouTube. Hope this helps? The video will be smaller than usual, but crystal clear, and will the audio. Do a test render and see if you like it. It will download fast, almost stream as well. A 1 gig .AVI (3 minutes)will come out at around 15 megs, making it perfect for the Internet. Here’s a short example https://www.robjames.net/Huge.wmv
Rob,
https://www.robjames.net/ -
Hi Ronan, try the New Blue plugins! https://www.newbluefx.com/ You’re looking for the one called Motion. But you can buy them in bundles. Best of luck.
Rob,
https://www.robjames.net/ -
Hi Howard……..hmmmmm, seems like an odd problem. Don’t you have a setting called Default Template in the Template slot of the AC-3 Render window, using the down arrow? If not I’m thinking something must have happened to your Vegas install. Also are you using Vegas 6.0, because I don’t see any mention of “with Studio AGC on”? Also your Custom button shouldn’t be ghosted, another reason why I think you’ll have to re-install Vegas. As far as the file names go, maybe they are too long? Not sure of that, perhaps someone else could confirm or deny that? Could be the underscore mark, as well, I don’t know. But what I would do first is re-install Vegas, make sure you have the Default Template back in AC-3 Render, and save it as Europe.AC-3 or 2006.AC-3, shorten the name up. On the screen, in DVDA, you can call in any name you want on the DVD. Instead of re-rendering your MPEG2 file, I’d re-name that to Europe.mpg. The only thing that is important, is that the .AC-3 and .MPG files have the same name and are rendered to the same folder. In this way you can rule out the long name and/or underscore mark theory. But personally I’m thinking a re-install will solve your problem. Best of luck, let us know how it goes.
Rob,
https://www.robjames.net/ -
Nice job Jimmy, turned out real good! How did you do that light flash effect? I like it, but it may have been used a few too many times. Anyways, your second link doesn’t work, but I got there from the Vimeo link. I think this is what the link should be. https://www.brickfish.com/Pages/VideosSeries/VideoView.aspx?vid=5002_85725688&=PBB_RascalFlatts_240_PPIMEMAIL&isep=1&pbapi=-1&pbvi=13833610
I gave her entry my vote, hope it helps. Later……….. -
Rob James
April 2, 2008 at 9:53 pm in reply to: Capturing DV & Recording from audio input simulatneouslyYa, you’ve got it now! Exporting as an ordinary .Wav is fine it doesn’t need to be a Wave 64 file. Remember when this goes onto DVD all the waves will become AC3 anyways! The only crucial thing is matching Sample and Bit Rates, so you can sync properly. See this post https://forums.creativecow.net/readpost/55/859353 in the DVD Authoring Forum, for critical information about encoding settings for AC3. I just learnt this from posting a question there, and it makes a helluva lot of difference! Danny’s suggestion is also a GREAT one, especially if you have only one camera.
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Rob James
April 2, 2008 at 5:39 pm in reply to: Capturing DV & Recording from audio input simulatneouslyI may be misunderstanding you Lee, but it sounds like you are still trying to “Capture” the video as you record the audio? This is not what I described above. The method I described is after the fact, kind of syncing. Where the tracks are synced up visually within Vegas, after all the filming and recording is done. Without actually being there, I would think the method you are using, Capturing while Recording is causing the delay you are experiencing. So just to be clear, only SX should be open as you record your guitar track, but both cameras should be rolling. The click track should be coming through your SX speakers, loud enough for the camera mics to pick it up. It’s only important that the click gets picked up by the mics, the rest of the audio is irrelevant. On the other hand, what you may be experiencing is a feedback loop between your camera and your computer speakers. Is your camera connected to your computer? If so, it doesn’t need to be, and actually shouldn’t be, at this stage. But if you want to leave it connected for some reason, simply mute the speaker icon in your computers bottom right system tray. Let me know which of these two scenarios applies to you? Turning it off at the computer will stop the feedback loop, yet still allow your camera mic’s to record. So one thing that is important that I failed to mention last time, is matching the sample rate of your camera audio and SX audio. Your camera should have settings to adjust the sample and bit rate. Most camera can’t do 44.1khz 16-bit, but will offer 48khz 16-bit. Choose the one that you can match in SX. In other words if you choose 48khz 16-bit on your camera settings, make sure when you export your finished Master out of SX, that you export it to 48khz 16-bit as well. So that they are matched, when you sync them up in Vegas. The lower pitch is exactly the result you would get with mis-matched sample and bit rates. My apologies for not mentioning that the first time. Matching the frame rates in both programs is only necessary if you were going to use S.M.P.T.E. to sync them. Thank you for your kind words on my guitar playing, those songs are getting old now, I’ve grown as a Producer and player since then. So they will all have to be re-done before I release my third album. The Production is really lacking compared to what I can do now. I play all the tracks on my albums, the drums I play on a Roland Electronic kit, and trigger either the DR-008, Addictive Drums or EZDrummer with the resulting midi file. The videos too are really lacking, something I’ll have to re-visit as well. They were done when I was first purchased Vegas, I know the program so much better now! The special effects videos were done on my old Amiga 2500, with the first digital video solution “The Toaster”. Once I got Vegas I retired that baby, but Man, can it do some special effects. In my view, all a person needs these days is Vegas, and SX (or Nuendo) and you can do everything in the world that you can imagine. Throw in Particle Illusions and you have the complete Post-Production package. Anyways………..hope some of this helps………later!
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Rob James
April 1, 2008 at 3:38 pm in reply to: Capturing DV & Recording from audio input simulatneouslyOk, ideally you’d want to use two cameras for this. One on the right hand the other on the left. You’d let both cameras roll, as you record your playing into SX. Be sure to have SX output a click track before you start your playing. With the click coming through the speakers, both cameras will pick it up and record it. Even 4 clicks is enough. Traditional clapboards only use 1. Anyways, now you have a .wav in SX of your performance, tweak it to taste………enhance it as you wish, changing your amp sound or adding reverb in Post-Production. Export the Master, and place that on Vegas’ Timeline, along with the captured DV from both cameras. Get all three audio tracks fairly close to being lined up. Zoom in on the audio tracks, adjusting their alignment as you go. At the maximum zoom point, move each audio track until the very top of the spike is in the exact same spot for each. Use your cursor as a line that cuts across each, for visual reference. Now all three audio tracks are SYNCED to the two video tracks. Simply mute or delete the two audio tracks from the cameras. Now adjust the start time of your SX audio track, to eliminate the click sound. You are left with your perfectly Mastered SX audio track, that is synced to BOTH camera takes. Edit the video as you please, or even place one camera shot P.I.P in the corner of the other camera shot, using Pan Crop. I’d do the same thing for the intro shots, where you are soloing to backing tracks……..record into SX, while filming, because you can adjust each tracks mix, before exporting the final product. You don’t really need a S.M.P.T.E. timecode Reader/Writer for this application. Striping and using timecode to sync machines or applications is really old school now, since the invention of N.L.E. Things are synced up visually, as I described above, these days. Unless you’re using old hardware. Having said that I can sell you a MidiSport USB 8X8 if you really want one? I have an extra one here in the studio. But like I said, you don’t really need one for what you want to do. I hope that helps a bit? It may seem complicated but it’s really easy, and the final product is top-notch. Give it a try!
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Rob James
April 1, 2008 at 3:02 am in reply to: Capturing DV & Recording from audio input simulatneouslyHi Lee, can S.M.P.T.E. be used to sync Vegas to Cubase SX? The answer is yes, from two computers, and maybe within one. That’s something I’ve never tested, the latter part, but I will test for my own curiousity. Basically you record a S.M.P.T.E. timecode track on to a Vegas audio track. You need the right hardware for this. For instance a Midi Interface that Reads and Writes S.M.P.T.E. timecode. If you have that, then all you do is set Cubase SX to Slave mode and it’s triggered by hitting “Play” in Vegas. by the audio track that has the timecode on it…………as long as that timecode’s output is routed to your timecode reader. But this is a long drawn out method to achieve the results you want, and I’m not certain it will work within one box, with Vegas and Cubase both open. So I’d need more information about what it is, exactly you are trying to achieve. If it’s, for example recording a video with you playing guitar to camera, then in a second take, recording a harmony line? That is not the best way to do that. What you should be doing, in that scenario, is approaching it similiar to a “Live” band shoot. Where you film the band with your camera, but record each instrument to it’s own channel in SX. If you use a click track before the song starts, or some other audio spike, then you can use that spike in the audio to sync (visually) both the camera “take” and the SX recording together. So that they can be combined (synced) in Vegas, by lining up the spikes, in each’s audio track………if you follow what I mean? In this way you can do Multiple takes, or harmony lines, that can be synced up in Post-Production, witin Vegas. It all depends on, really, what you want to do? Many ways to achieve Production results. But it comes down to, what it is you want to do. If your idea is to play guitar, as Vegas is capturing video and audio from your camcorder, that’s not going to fly. Other questions arise, like are you using a real amp, via a mic to your mixer, or are you using software amp sims. So many variables. I’d like to help, but I need more info.