Forum Replies Created

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  • Rob Franks

    January 18, 2011 at 1:31 pm in reply to: Why has DVD Architect failed to pick up audio?

    Sorry… I will also add that I know DVDa also has the ability to re-compress an EXISTING ac3 file to specs if it is non compliant. But I’m not so sure (and let me be clear that I have not tested this)DVDa has the ability to CREATE a ac3 file from from nothing but a couple a wav files (or similar).

  • Rob Franks

    January 18, 2011 at 1:17 pm in reply to: Why has DVD Architect failed to pick up audio?

    “Actually I don’t beleive this is correct.”
    =====================================
    To be dead honest John… I’m not absolutely sure either way. I know that BOTH vegas and dvda must be installed on your machine for ac3 to work, which SUGGESTS that one has the operations while the other holds the key.

  • Rob Franks

    January 18, 2011 at 9:48 am in reply to: Why has DVD Architect failed to pick up audio?

    Sorry… the reason I ask is because of this:

    “I have tried converting the .AVI to a .WMV, and the audio was ignored once again. Finally, I Vegas’ed the clip into the separate MPEG-2/AC3 components, and that did the trick.”

    DVDa does not contain a AC3 encoder (The licensing for AC3 is in DVDa while the actual encoder is in Vegas) so if you had it set for AC3 that would explain no audio at the output

  • Rob Franks

    January 18, 2011 at 9:42 am in reply to: Why has DVD Architect failed to pick up audio?

    What audio output were you set for in DVDa?

  • Rob Franks

    January 17, 2011 at 11:58 am in reply to: Sony Vegas 10 Crashes on .TS / .mpeg/.mov

    “But if they’re not “4GB clean”, changing these flags will bring on errors.”
    ======================================

    Hasn’t happened yet.

    Interestingly enough, this is actually a slight modification from a memory flag hack I developed some time ago to solve a crashing avchd problem. It was either with vegas 8 or 9…. I can’t remember which… but it’s been used hundreds of times with no issues at all. In fact from what I understand, Sony support actually started offering it as a work around for others.

    Never hurts to try… you can always switch the flags back again if not satisfied.

  • Rob Franks

    January 17, 2011 at 3:56 am in reply to: Sony Vegas 10 Crashes on .TS / .mpeg/.mov

    People are complaining that when they place a lot of mov files (from the 7d… T2i… etc) on the time line you will get a crash. I developed a small hack that will extend memory on some of the modules causing the problem. You can follow in this thread:

    https://www.hv20.com/showthread.php?40962-Trouble-with-Importing-too-Many-T2i-Files-into-Vegas

    (You can also adjust the memory flags on the mpeg and wmv I/O plugs if you’re having problems there too).

  • Rob Franks

    January 16, 2011 at 11:17 pm in reply to: Sony Vegas 10 Crashes on .TS / .mpeg/.mov

    What version of quicktime are you running?

  • Rob Franks

    January 16, 2011 at 2:58 pm in reply to: Problem loading project running Vegas under Boot Camp

    Maybe this will help?

    https://support.apple.com/kb/HT1846

  • Rob Franks

    January 16, 2011 at 2:44 pm in reply to: Vegas 10 – Unstable. Anyone agree?

    I’m not seeing any instability… but then my workflow hasn’t changed in quite a long time.

    What is your workflow and what formats are you working with?

  • Nothing as of yet. I know that they have gone 64bit for Adobe but Vegas is still stick at version 7, 8 (32bit). I doubt that they will issue an update for the old MBLooks anyway. They usually don’t. When a plugin comes with a particular version of vegas (or any other program for that matter), it usually comes with the understanding that YOU are responsible for any upgrading/updating that needs to be done.

    IF they come forth with a 64 bit version for Vegas…. I’m pretty sure you will have to pay for it.

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