Forum Replies Created

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  • Robb Harriss

    March 25, 2010 at 11:39 pm in reply to: Render Problem – Green flickering artifacts

    so you’re exporting your renders in ProRes? for what use?

    Non-linear: all the time and nothing but.

  • Robb Harriss

    March 25, 2010 at 11:39 pm in reply to: Mixing SD and HD in documentary project

    no reason you should, and you’d see them before the end anyway.

    Non-linear: all the time and nothing but.

  • Robb Harriss

    March 25, 2010 at 11:28 pm in reply to: Render Problem – Green flickering artifacts

    what codec are you rending out in?

    Non-linear: all the time and nothing but.

  • Robb Harriss

    March 25, 2010 at 11:26 pm in reply to: How to charge for Documentary editing

    Phil,
    you’re getting good answers from good guys who know. The cost is the producer’s responsibility. You’re selling your time and your talents. Let them buy your time. If they want/need more to get their result, let them buy more. It’s fine to set a rate based on volume. My “apparent” day rate gets lower when you buy weeks or months of time. But I’d never ever sell a day of my time for that price. Documentary is really all I do nowadays. The only way post can take a reasonable amount of time is to have everything extremely organized well before it goes near and edit suite.

    Non-linear: all the time and nothing but.

  • Robb Harriss

    March 25, 2010 at 11:22 pm in reply to: Mixing SD and HD in documentary project

    Lots of “depends” in there. When I’m faced with this I always work from Back to front. A standard def DVD doesn’t need all the umph of the HDCAM footage. So I pull out of the HD Deck using the 525 down-convert spigot and do it all SD. If the majority of the footage is HD I’ll do a 16:9 project (the norm for many years now). If the majority is 4:3 then that’s what the output will be and I can come out of the HD deck in the centered mode so the footage is 4:3. Occasionally an HD shot will need to be reframed and we’ll recapture it. The deck controller has and adjustment to slide the image left or right.

    However, nowadays all the exports for web are coming out in web-HD. So I’m keeping everything in HD throughout post. Sucks when there’s old SD 4:3 involved. It makes me come up with a plan. Refer to the first paragraph. 🙂

    Non-linear: all the time and nothing but.

  • Robb Harriss

    March 25, 2010 at 11:16 pm in reply to: Final Cut Studio 3 and Snow Leopard

    I, on the other hand, am running a machine clutter with nearly every possible application, on their for testing purposes. Well that’s not entirely true. That’s the MacBook Pro. I upgraded that to Snow Leopard. But I took the opportunity to do a nuke and pave. Put Snow Leopard on, then Cleanapp, then all my usual. FCS 3 is running just wonderfully. Even STP seems to run better on it that on the other two MacPros, which have FCS 3 but are still on Leopard. Final Cut and Color run just fine. STP not so much. It’s so buggy that it doesn’t run as well as STP2. I consider it a beta version.

    The real issues of which I am aware were centered around p2, Canon 5D and other file based media and getting them to run natively or some such. We’re running with HDCAM and ProRes so I figured that it wouldn’t effect us, and it hasn’t.

    Non-linear: all the time and nothing but.

  • did you try uninstall and then reinstall?
    Might be a corrupt plist

    Non-linear: all the time and nothing but.

  • I haven’t the time at the moment to read the other replies but I’m going to chime in with mine, so apologies if it’s been mentioned.
    A number of years ago (more than I care to name) I had a very large client who makes and sells a large number of small figurines. They wanted 360s of them all, and in the past no one else had been successful in getting that right, or in lighting them.
    I went to a model/efx shop and had them make me a powered turntable made from a machine shop milling head. The attached a giant rheostat to the electric motor, then attached to the gear down tranmission. We had perfectly smooth movement throughout all speeds which ranged from about 30 seconds per turn to about 2 seconds per turn, something like that. It wasn’t that expensive, between $500.00 and $800.00 and fit in the budget. The thing was heavy as hell and even worked in reverse. It let us drop the shooting to about 2 hours from probably 3 days. It was all part of a larger budget and we saved a ton of $$ in the studio. Lighting was done mostly by tenting the shooting stage. We made a sweep from 4×8 sheets of solid formica in colors specified by the client. We were heros and they came back to us for several more projects. The hardest part was cutting a circular piece of formica to sit on the stage, and then shooting so the edges wouldn’t show during rotation. A narrow depth of field and some judicious softening in post helped.

    Non-linear: all the time and nothing but.

  • Robb Harriss

    March 23, 2010 at 12:35 pm in reply to: unsure which HD format to master in: here’s why…

    Temporarily– why not walk your SD clips over to someone else’s system and capture them their, and then carry them back to yours.

    Non-linear: all the time and nothing but.

  • Robb Harriss

    March 21, 2010 at 1:43 am in reply to: HD shoot to finish in 4:3

    better tell us what you’re actually shooting “HD” with. I bring in our HDCam via HDSDI normally, but years ago when we started with HD I bought the 525 card which has a SD SDI spigot. We capture SD SDI natively for 4×3. The timeline (sequence) was set for SD (720×486).

    Non-linear: all the time and nothing but.

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