Rob Ainscough
Forum Replies Created
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That’s a good suggestion, but Title 3D or Title Crawl doesn’t have a built in “Typewriter” type of animation so I would have to a lot of manual keyframe. MoType has a “typewriter” animation but is very flake when overlaid on vector shapes (tends to crash FCP 7).
I didn’t want to have to go to Motion and/or Cinema4D and do a lot of round trip work. Wanted something that could be used directly in FCP 7 and is quick and easy.
I don’t know if Boris Graffiti has a built in “Typewriter” animation.
Rob
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I think folks are stilling hanging on to the idea that Apple care about Pro grade post production video editing. Acceptance can be hard, but I honestly think it’s time to let go of FCP and realize FCPX isn’t going anywhere that people want it to go.
I’m a software engineer by trade, but do a lot of work with Video and Audio (some work related some not). XML isn’t a great choice for data transfer between different platforms (it’s too verbose and slow), but with no other options it became a standard.
I want to be clear that working with XML (or any type of metadata) isn’t difficult, Apple wouldn’t “need” Automatic Duck and no offense to the creators of Automatic Duck, but it’s not a product that Apple couldn’t have their own resources develop — IF Apple wanted to do so.
Apple have let go of the MacPro … current 12 core MacPro is end of line, there will be no Thunderbolt MacPro and no 16 core MacPro. Here is a good article outlining why there is not going to be a flag ship computer from Apple Future of MacPro
I had entertained the idea that Apple might buy Adobe also but more for acquisition of Flash than anything. But it’s clear this is NOT going to happen. Adobe is just too small for Apple to care.
Sad reality is that Apple just isn’t into “Pro” anymore — my hunch is the only reason they were into Pro in the first place was because of high profit margin from low volume (aka doesn’t require huge resource investments). The market is just too small and Apple are now just TOO big. When you can buy a Pro Level PC that will out perform the best MacPro for $5000 less per workstation why would Apple keep MacPro line going? 74% computers sales are notebooks/laptops, 23% iMac, leaving 3% MacPro … I can’t fault Apple for their decision. I don’t like it, but it is what it is.
My 2 cents,
Rob
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Thanks for the suggestion, Adobe’s products appear to perform at about the same speed as Toast 11 (both utilize all available cores). Guess I just need a MacPro with more cores — 4 cores just isn’t enough these days.
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Hi Peter,
I’m in the process of trying the Trial version but I seem to have run into a snag. I setup the FCP 7 just as you have outline in your online tutorial, but when I render the output from the “Master HD” sequence it spends about 57 minutes processing 2 minutes of footage and completes. But when I play in the timeline/sequence I still get the Needs Rendering message and have the red bar on top of the sequence timeline.
Not sure what I’m doing wrong here? I’ll try rendering the UpRez Source SD sequence and see if that solves this problem. But any hints are welcome 🙂
Thanks, Rob
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Peter,
Thanks, will give the Trial version a go. Any issues with uninstalling Boris if I elect to not use it?
Thanks, Rob.
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That’s HUGE improvement for the type of work I do. Ok, looks like time to upgrade.
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Thanks for the input all.
Have not invested in plugs-ins yet so not too concerned about that. I primarily do engineering type work (engines, suspension, transmissions) with some limited animation.
I heard one of the “new” features is more accurate real world engineering dimensions with higher accuracy, is this correct?
Thanks, Rob.
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Rob Ainscough
August 20, 2010 at 11:41 pm in reply to: If everyone used a Mac, there would be no questions 😉Errr…yes I’m serious – who works for free?
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Rob Ainscough
April 8, 2010 at 4:14 pm in reply to: Looking for 3D objects (purchase) for Cinema 4D or supported formats.Thanks all excellent links.
Diseno, I’ll keep you in mind if I can’t find quick canned object.
Rob
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Rob Ainscough
April 6, 2010 at 3:23 pm in reply to: Looking for 3D objects (purchase) for Cinema 4D or supported formats.Thank you sir, I will google them now and see if they have what I’m looking for.
Cheers, Rob.