Paddy Uglow
Forum Replies Created
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If you’re doing burned-in subtitling, I’ve found it really handy to set up a subtitling template and a shortcut for New Title Based On Template. I may even add another shortcut for Overwrite so I can avoid dragging titles around.
– Paddy
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I’m wondering if the sequence itself is a compressed h.264 one, hence the render looking all compressed? Or you’re previewing in low quality?
Maybe I’m talking out of my hat….
Good luck with getting it to work.Paddy, CreativeMedia.org.uk
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Paddy Uglow
December 20, 2013 at 1:56 pm in reply to: Uploading videos to Youtube containing copyrighted musicPart of me is glad that the technology has caught up to protect musicians’ copyright. It’s not fair that someone can make a rubbishy video look super-awesome by adding someone else’s music and not paying them for the privilege.
But I don’t know how much trickles back to the musician. I write all my own music for my videos and have a sound effects and music downloads site which asks for donations, bearing in mind how much time and effort the sound effect has saved.
Often the musicians put in more work than the video-makers!Amusingly, I made a pop video for my friend’s song (I also played on the recording), so the copyright was very much ours, but we got all kinds of trouble from CDBaby (where she was selling the album) when we tried to monetise it on YouTube!
At least it shows the tech is working… I don’t think she’s sold anything through them yet though.This is one of my favourite rants – now we’re all broadcasting worldwide, we should be following the same copyright rules as the old-world broadcasters had to.
– Paddy
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I’m up for fun! Quicktime Pro would export and mp4 down to 8px * 8px, but the video was all black.
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Paddy Uglow
December 19, 2013 at 7:58 am in reply to: Any Pro Premiere user can answer this question regarding scaling?As far as I recall from my experiments with image resizing, scaling a picture down, then blowing up the output on export will resize your picture twice. So if you scaled a 1080 jpg to fit a 640×360 timeline, then output a movie at 1080, it would look pretty awful.
I remember being somewhat shocked at the time that the computer KNOWS the resolution so the sensible thing would be to work from the original resolution, but it’s probably not so straightforward when you’re writing an app as complex as Premiere. Final Cut Studio was the same.
Maybe it’s been changed in more recent versions – can anyone correct me? -
Good to hear it Marc! I was really chuffed when someone on COW told me the same tip – I used to hold the mouse button down on the jog/shuttle control until someone told me about the L shortcut. And J is great for scooting backwards to check an edit, rather than clicking the timeline.
Make the most of your saved time 🙂Paddy, CreativeMedia.org.uk
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I hope I’ve understood your question right:
Press shift-L repeatedly to speed up playback. Shift-J slows it down or plays backwards if playback has stopped.
J and L on their own go in bigger jumps.
This feature is the main reason I use Premiere instead of FC Pro.It also makes speech “micky mouse” style, but I find that easier to understand than some of the time-stretched methods used in other players.
Paddy, CreativeMedia.org.uk
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I’ve recently become quite a fan of the vectorscope (does FCP have one – it won’t run on my current mac and I can’t remember) for matching color from different cameras. You can use the colorwheel and saturation to make the graphs look similar.
Paddy, CreativeMedia.org.uk
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I’d make it progressive as the last stage – standards conversion techniques can do clever things like blending the fields (not frames – PAL has 2 interlaced fields for each frame) together, which should give you a smoother result.
Actually, if you’re authoring DVDs, you should probably leave it as interlaced NTSC.
Paddy, CreativeMedia.org.uk
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Paddy Uglow
December 4, 2013 at 2:21 pm in reply to: Audio wildly distorted after importing to Adobe Premiere Pro CS4Are you switching between 44.1 and 48Khz? I’ve had some odd sounding audio because of this – not playing back at a different speed but like some really bad timestretch. I think I fixed it by deleting some render files.
Good luckPaddy, CreativeMedia.org.uk