Forum Replies Created

Page 70 of 117
  • Nigel O’neill

    November 22, 2011 at 12:14 pm in reply to: Vegas Pro 11 accessing my web cam?

    That’s a scary thought….

    My system specs: Intel i7 970, 12GB RAM, ASUS P6T, Vegas Pro 10e (x32/x64), Windows 7 x64 Ultimate, Vegas Production Assistant 1.0, VASST Ultimate S Pro 4.1, Neat Video Pro 2.6

  • Nigel O’neill

    November 22, 2011 at 12:12 pm in reply to: testing read and write speed on drive

    I would check your write caching policy is Enabled in Device Manager for the device in question, accessible through the Properties > General click Change Settings button.

    You might also check if your eSATA port is SATA I, II or III capable, with III being the fastest at a theoretical maximum of 6 Gbps.

    From memory I get close to 30 mbps but I cannot confirm as my system is getting repaired.

    My system specs: Intel i7 970, 12GB RAM, ASUS P6T, Vegas Pro 10e (x32/x64), Windows 7 x64 Ultimate, Vegas Production Assistant 1.0, VASST Ultimate S Pro 4.1, Neat Video Pro 2.6

  • The question is why you want or need SLI.

    I was intending to get the GTX590 with 1024 CUDA cores, but have read here and elsewhere that Vegas Pro 11 does not max out/take full advantage of all the available CUDA cores as there are other components in your system that have to keep up such as disk i/o, system bus speeds and RAM speed (not video RAM) etc.

    I ended up settling on a single ASUS GTX570. It’s a massive beast of a card that takes up 2.5 slots, is about 8 inches long and needs a minimum of 650W PSU with a 4 pin AND and 6 pin power connector. This puppy takes up serious space and power, and a SLI setup for me would entail a PSU, motherboard and case upgrade to accommodate 2 cards. Yikes!

    I am not convinced that an SLI setup would deliver the performance benefits, although I have heard of some cow users using GTX460’s in an SLI setup. I think SLI setups of lower end/early model cards was necessary to realise performance benefits, but with the newer GTX5-series cards sporting 384, 512 cores etc, SLI may be unnecessary.

    My system specs: Intel i7 970, 12GB RAM, ASUS P6T, Vegas Pro 10e (x32/x64), Windows 7 x64 Ultimate, Vegas Production Assistant 1.0, VASST Ultimate S Pro 4.1, Neat Video Pro 2.6

  • Nigel O’neill

    November 15, 2011 at 2:56 am in reply to: GPU ATI Raedon 4850 question.

    NVIDIA
    Requires a CUDA-enabled GPU and driver 270.xx or later with a GeForce GTX 4xx Series or higher GPU (or driver 285.62 or later with a GeForce GT 2xx Series or higher GPU).

    AMD/ATI
    Requires an OpenCL-enabled GPU and Catalyst driver 11.7 or later with a Radeon HD 57xx or higher GPU. If using a FirePro GPU, FirePro unified driver 8.85 or later is required.

    For more info:

    https://www.sonycreativesoftware.com/vegaspro/gpuacceleration

    My system specs: Intel i7 970, 12GB RAM, ASUS P6T, Vegas Pro 10e (x32/x64), Windows 7 x64 Ultimate, Vegas Production Assistant 1.0, VASST Ultimate S Pro 4.1, Neat Video Pro 2.6

  • Are you using a dual monitor setup? This is probably the most effective solution I can think of in the long run. You can preview the multi-cam on a dedicated secondary screen whilst your editing screen/tracks remain on the primary screen.

    I edit on a 24″ screen and preview on a 32″ screen which is also hooked up to a DVD player to allow me to check rendered output.

    Needs a dual head video card, though.

    My system specs: Intel i7 970, 12GB RAM, ASUS P6T, Vegas Pro 10e (x32/x64), Windows 7 x64 Ultimate, Vegas Production Assistant 1.0, VASST Ultimate S Pro 4.1, Neat Video Pro 2.6

  • Nigel O’neill

    November 9, 2011 at 3:09 pm in reply to: disabling resample

    Are you sure you are not experiencing an interlacing issue? Check your deinterlace method under project properties. If you are delivering to DVD, it should be set to blend or interpolate.

    My system specs: Intel i7 970, 12GB RAM, ASUS P6T, Vegas Pro 10e (x32/x64), Windows 7 x64 Ultimate, Vegas Production Assistant 1.0, VASST Ultimate S Pro 4.1, Neat Video Pro 2.6

  • Nigel O’neill

    November 9, 2011 at 9:18 am in reply to: Sony Vegas 11 worht the upgrade? NOT

    I am an IT professional as well who moonlights as a videographer/editor. As I have paying clients, I have to have a dedicated system. Given the price/performance value proposition of hardware nowadays, you have 3x or 4x the power of an editing system 5 years ago at 1/3 the cost.

    My system specs: Intel i7 970, 12GB RAM, ASUS P6T, Vegas Pro 10e (x32/x64), Windows 7 x64 Ultimate, Vegas Production Assistant 1.0, VASST Ultimate S Pro 4.1, Neat Video Pro 2.6

  • Nigel O’neill

    November 9, 2011 at 2:36 am in reply to: DV Capture

    Dan

    Or a fried firewire board in the camera/computer. If you have another computer and find the camera is recognised, your cable or firewire port in the computer may be damaged. If the camera is not being recognised, it would suggest the onboard firewire circuit in the camera is damaged. They cost the price of a new camera to replace :-(.

    Are you using a DV line protector between your camera and computer connections?

    My system specs: Intel i7 970, 12GB RAM, ASUS P6T, Vegas Pro 10e (x32/x64), Windows 7 x64 Ultimate, Vegas Production Assistant 1.0, VASST Ultimate S Pro 4.1, Neat Video Pro 2.6

  • Nigel O’neill

    November 8, 2011 at 3:16 am in reply to: How to Reduce File Size

    Janet

    Any reason why you don’t use the NTSC DVD architect template as is? Your 45 minute project should easily fit onto 1 DVD.

    My only suggestion is to use Good render quality, not Best. It doesn’t pay to use BEST because it takes a lot longer to render (unless render time is unimportant to you). You may only see a difference when resizing very large images.

    My system specs: Intel i7 970, 12GB RAM, ASUS P6T, Vegas Pro 10e (x32/x64), Windows 7 x64 Ultimate, Vegas Production Assistant 1.0, VASST Ultimate S Pro 4.1, Neat Video Pro 2.6

  • Nigel O’neill

    November 8, 2011 at 3:09 am in reply to: Sony Vegas 11 worht the upgrade? NOT

    Not using a dedicated system for editing is an issue in itself as other programs may install DLL’s and/or codecs that could interfere with Vegas. Other programs may load other components into memory. For example, iTunes typically loads components at startup. You will find other software does the same. Antiviruses and firewalls are prone to doing the same. Try to keep your editing system as pristine/clean as possible

    My system specs: Intel i7 970, 12GB RAM, ASUS P6T, Vegas Pro 10e (x32/x64), Windows 7 x64 Ultimate, Vegas Production Assistant 1.0, VASST Ultimate S Pro 4.1, Neat Video Pro 2.6

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