Forum Replies Created

Page 56 of 285
  • Mylenium

    January 11, 2007 at 4:16 pm in reply to: magnifying an image in After Effects

    I’m not clear why this shoudl require any expression at all. Feel free to scale your layer up and mask it with a circular maks or whatever. Relative position coordinates do not change just by scaling a layer, so expressions are unnecessary.

    Mylenium

    [Pour Myl

  • Mylenium

    January 11, 2007 at 4:08 pm in reply to: getting an expression from a text layer (source text)…?

    In case you want to use your numbers in calculations, you may also want to use parseInt() and parseFloat().

    Mylenium

    [Pour Myl

  • Mylenium

    January 11, 2007 at 4:02 pm in reply to: Missing file in MoGraph Part IX Tutorial

    Yupp. It was fixed once but seems to be gone again. Check back later.

    Mylenium

    [Pour Myl

  • Mylenium

    January 11, 2007 at 4:00 pm in reply to: copying path from Illustrator to AE works only once

    No, there is no real solution to this except to exit both programs, log off your user account then log on back again. This will clean the clipboard and things should work again (for a while at least).

    Mylenium

    [Pour Myl

  • Mylenium

    January 11, 2007 at 3:47 pm in reply to: problem with mixing 3d and 2d

    [redfuse] “The problem I’m having now, is that when I use this ‘3d’-composition in another (2d)-comp, all the seperate layers in the 3d-comp shift, so I am assuming that it uses another camera to render the 3d-comp within the 2d comp than I am using within the 3d-comp, if that makes sense.”

    No. Unless you use your pre-comp as a 3D layer this should not happen. The pre-comp layer reflects the flattened buffer as seen from inside thre pre-comp. Check that as well whether you are using collapse transformations or not. If you’re looking for a more elegant solution to your problam, use mattes – one reveals the part of the layer and a inverted duplicate cuts out the background layer. By animating opacity or brightness (for luma mattes) along with the “Blend with Original parameter” of the Invert effect on your matte you can get any result you want.

    Mylenium

    [Pour Myl

  • Mylenium

    January 10, 2007 at 5:53 pm in reply to: Mograph and visibility

    You need to use MoGraph’s Color shader in the transparency channel of your material.

    Mylenium

    [Pour Myl

  • Mylenium

    January 10, 2007 at 4:54 pm in reply to: exporting a ASCII from after effects.

    You can parse any format with MEL, even binary ones. It’s jsut a matter of defining functions. Getting in AE’s data should be pretty straightforward as it is tab-delimited and uses a fixed structure. I don’t have Maya nay longer, so I can’t help you directly, but if you search other, more 3D-affine forums, someone certainly wil lhelp you or you can find some already ready-to-use MEL scripts.

    Mylenium

    [Pour Myl

  • Mylenium

    January 10, 2007 at 3:55 pm in reply to: exporting a ASCII from after effects.

    Copy&Paste any keyframe data to a text file, then import this file using MEL or Maya’s generic ASCII import. Dunno if anybody already has done some MEL scripts that fit your exact needs, but it’s absolutely possible.

    Mylenium

    [Pour Myl

  • Mylenium

    January 10, 2007 at 12:28 pm in reply to: Upgrade question

    Depends on the plugins. Certain plugins require updated versions for AE 7. Most likely your preview plugin is one such plugin.

    Mylenium

    [Pour Myl

  • Mylenium

    January 9, 2007 at 7:28 pm in reply to: Boris CC light wrap

    Dunno the effect, but most likely you simply need to pre-compose your horizon. Then apply the effect to the precomp, using the moon as the source for the glow.

    Mylenium

    [Pour Myl

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