[Glueball] “What came to my attention, was that the Motion Blur effect as well as the Frameblending did not work correctly under OPEN GL as well.
Is this a general OPEN GL issue? Could I use OPEN GL with a few tweaks or a new render plug-in?”
No, must be the config of your card. Both processes are merely software based (accumulation and blending of pixel buffers at different times). If someon ever wrote a completely new 3D plugin for AE, I’d be one of the first to be on the train, regardless whether it uses Open GL or not, but it doesn’t look like this is going to happen any time soon. In your case I’d rather think of optimizing the current graphics card and its settings or getting a new one. At least that way you can get maximum benefits from GPU accelerated effects, a trend which is certain to be even more prominent in the future.
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