Mylenium
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That’s not really possible. There is a plugin at https://www.petertorpey.com , but it is tied to a scale animator and requires user intervention (you need to scrub the value to activate the calculation), so it would be useless for automated stups.
Mylenium
[Pour Myl
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That’s not really possible. There is a plugin at https://www.petertorpey.com , but it is tied to a scale animator and requires user intervention (you need to scrub the value to activate the calculation), so it would be useless for automated stups.
Mylenium
[Pour Myl
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Nope, not this way. You’d have to use real 3D solids. If you look at my tutorials here at the COW (Sun, Spreading World Map), you will find the basic math (in 2D), all you need to do is take it to the 3rd dimension.
Mylenium
[Pour Myl
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Nope, not this way. You’d have to use real 3D solids. If you look at my tutorials here at the COW (Sun, Spreading World Map), you will find the basic math (in 2D), all you need to do is take it to the 3rd dimension.
Mylenium
[Pour Myl
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If you’re seriously considering real EDL/ timeline info, then this can only be done using Duck. However, since only the rough cut is done on XPress and it usually only contains hard cuts and simpel fades, you should be able to use an exported reference movie with timecode burnt in to get the same result. AFAIK, AAF only works reliably across different Avid systems since other programs can’t read the meta data properly (hence the need for Duck).
Mylenium
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Mylenium
April 20, 2006 at 6:54 pm in reply to: placing a rendered 3D object (from Maya) in After Effects’ 3D spaceI think you’re approaching this the wrong way. Since you are going to use separately rendered elements anyway, why not use them as mattes for the text as well? Sure, it’s going to be a quite complex setup of comps nested in each other, but it’s much more doable than spending hours on cobbling up expressiosn (which can become quite complex for this kind of task) – ideally you only have to find the “transition points” and cut your various sub-comps together to maintain the illusion. also look into plugins such as CC Composite for this task to minimize the amount of layers and sub-comps needed. Even in a worst case scenario the only extra work you would probably need is rendering a few extra matte passes…
Mylenium
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Mylenium
April 20, 2006 at 6:54 pm in reply to: placing a rendered 3D object (from Maya) in After Effects’ 3D spaceI think you’re approaching this the wrong way. Since you are going to use separately rendered elements anyway, why not use them as mattes for the text as well? Sure, it’s going to be a quite complex setup of comps nested in each other, but it’s much more doable than spending hours on cobbling up expressiosn (which can become quite complex for this kind of task) – ideally you only have to find the “transition points” and cut your various sub-comps together to maintain the illusion. also look into plugins such as CC Composite for this task to minimize the amount of layers and sub-comps needed. Even in a worst case scenario the only extra work you would probably need is rendering a few extra matte passes…
Mylenium
[Pour Myl
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You should try pre-composing and use your shape as a matte. This way the anchor point will be in the center of your matte layer and you can easily adjust things using simple position and scale keyframes. I’d also suggest that you make the actual zoom faster in a more pumping fashion and add some motion blur. It will instantly look much nicer and the potential alignement problems wont be that obvious). You should also feather the edges of your shape the tiniest bit.
Mylenium
[Pour Myl
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Most of the time it’s a zoom from outer space into the detail of a map. It could also be a zoom from a normal world detail level into a microscopic detail level.
Mylenium
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Mylenium
April 20, 2006 at 4:58 am in reply to: Adobe After Effects 6.5 Menu to Adobe Encore DVD 1.5.[Justin Productions] “What I meant is that, in Encore, I want to have my buttons animate when my cursor is on them. Or simply have a square shape animate around the text chapter in my Encore Menu. Again, with After Effects 6.5 and Encore DVD 1.5.
I just can’t figure how to do it. Would be easy to do something similar in Photoshop, but it wouldn’t be animating. I’m pretty good with After Effects thought.
Since I’m pretty new to Encore, it would be very gentle if I had a well explained answer.”
I don’t understand what you mean by “animating”. As per the DVD specs, subpictures for buttons are always static. You can have separate subpictures for each state of the button (the =1, =2, =3 designations in AE/ PS), but that’s pretty much it. All animation of the button itself must be baked into the background animation. If you want your buttons to do some funky stuff, you’d have to create separate transitioning clips and versions of your menu, use invisible subpictures (that conatin only transparent pixels) and work with the “auto-action” function to switch between those different menus, each with its own animated button element. While it works, it’s not really interactive (there is even more delay when switching than with normal subpictures) and it will also consume more space on the disc (because there is more footage just for menus).
Mylenium
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